New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Mark Gordon

Game Credits

Business

Call of Duty: Black Ops II (2012)   (Chief Technology Officer)
 

Production

Call of Duty 2: Big Red One (Collector's Edit... (2005)   (Senior Director of Technology, Multiplayer)
 

Programming/Engineering

Call of Duty: Black Ops II (2012)   (Chief Technology Officer)
Call of Duty: Black Ops (2010)   (Chief Technology Officer)
007: Quantum of Solace (2008)   (Chief Technology Officer)
Call of Duty: World at War (2008)   (CTO)
Spider-Man: Web of Shadows (2008)   (Chief Technology Officer)
Spider-Man 3 (2007)   (Chief Technical Officer)
Call of Duty 3 (2006)   (Chief Technology Officer - Treyarch)
Serious Sam (2004)   (Additional Programming)
Woody Woodpecker Racing (2000)   (Programming)
Asteroids Hyper 64 (1999)   (Additional Programming)
Asteroids (1998)   (Lead Programmer)
Scud: Industrial Evolution (1997)   (Lead Programmer)
Scud: The Disposable Assassin (1997)   (Programming)
 

Quality Assurance

Paparazzi (2006)   (QA)
 

Technology

Call of Duty 2: Big Red One (2005)   (Senior Director of Technology - Multiplayer)
Call of Duty 2: Big Red One (Collector's Edit... (2005)   (Senior Director of Technology - Multiplayer)
Ultimate Spider-Man (2005)   (Technology Director)
Ultimate Spider-Man (Limited Edition) (2005)   (Treyarch Technology Director)
Call of Duty: Finest Hour (2004)   (Director of Technology)
 

Customer/Technical Support

Star Wars: The Old Republic (2011)   (Customer Services Representatives)
 

Thanks

DJ Hero 2 (2010)   (Activision would like to thank)
Transformers: Revenge of the Fallen (2009)   (Luxoflux Special Thanks)
Soldier of Fortune: Payback (2007)   (Special Thanks)
Tony Hawk's American Sk8land (2005)   (Activision Special Thanks)
Tony Hawk's American Sk8land (2005)   (Activision Special Thanks)
Asteroids Hyper 64 (1999)   (Special Thanks)
 

Companies

Speed Kings (2003)   (Climax London)
 


Developer Biography

There is no biography on file for this developer.