|Operation Flashpoint: Dragon Rising (2009)||(Rendering Programmer)|
|Crysis 2 (2011)||(Additional Contribution)|
His career in the Games industry started in Codemasters, working on the rendering engine of Operation Flashpoint 2: Dragon Rising.
He successively worked at SEGA (Creative Assembly) and then on the console versions (PS3 and Xbox 360) of Crysis 2.
Last updated: Oct 29, 2011