Christopher CherubiniDeveloper BIO
Christopher Cherubini has been making games since 1997. Projects he has worked on range from children’s PC games like
Jurassic Park,
Jumpstart, and
Barbie Rapunzle to console games such as
Golden Eye 2 and
Fight Club. In July 2004, Christopher joined
Infinity Ward to work as an environment artist on
Call of Duty 2.
In April 2010 he left the studio to join the newly-formed
Respawn Entertainment, along with many other Infinity Ward developers. Respawn was formed when the IF managers
Jason West and
Vince Zampella left the company after a dispute with publisher
Activision.
Also Known As
Websites
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Games Credited
- Call of Duty: Modern Warfare 2 (2009), Activision Publishing, Inc.
- Call of Duty 4: Modern Warfare (2007), Activision Publishing, Inc.
- Call of Duty 2 (Game of the Year Edition) (2006), Activision Publishing, Inc.
- Call of Duty 2 (2005), Activision Publishing, Inc.
- Call of Duty 2 (Collector's Edition) (2005), Activision Publishing, Inc.
- Barbie as Rapunzel: A Creative Adventure (2002), Vivendi Universal Games, Inc.
- Jump Start: Animal Adventures (2002), Knowledge Adventure, Inc.
- Rescue Heroes: Hurricane Havoc (2001), Knowledge Adventure, Inc.
- Scan Command: Jurassic Park (2001), Knowledge Adventure, Inc.