Developer BIOKeith is a graduate of Purdue University’s Technical Graphics department and East Tennessee State University’s Design Graphics program. Keith started working in the game development industry in 1998 on the Deer Hunter franchise. Keith has worked as an artist, animator and level designer. His credits include work in the Myst and Everquest franchises. Keith was also a contributing artist on the Saints Row and Saints Row 2 teams. As Studio Artist Manager at Volition, Keith is involved in the career development and growth of the company's art department.
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- Red Faction: Armageddon (2011), THQ Inc.
- Saints Row: The Third (2011), THQ Inc.
- Red Faction: Guerrilla (2009), THQ Inc.
- Saints Row 2 (2008), THQ Inc.
- Saints Row (2006), THQ Inc.
- Lords of EverQuest (2003), Sony Online Entertainment Inc.
- Whacked! (2002), Microsoft Game Studios
- Myst III: Exile (2001), Ubi Soft Entertainment Software
- Buckmasters Deer Hunting (2000), WizardWorks Software
- High Impact Paintball (2000), WizardWorks Software
- Bird Hunter: Upland Edition (1999), WizardWorks Software
- Deer Hunter 3: The Legend Continues (1999), WizardWorks Software
- Deer Hunter 2: The Hunt Continues (1998), WizardWorks Software