Max Elliott

Game Credits


Milo (1996)   (Design)


The Last Guardian (2016)   (Senior Manager, Software Engineering)
The Order: 1886 (2015)   (Sr. Manager SW Engineering)
Gran Turismo 6 (2013)   (Senior Manager, Software Engineering)
Knack (2013)   (Sr. Manager, Software Engineering)
Journey (2012)   (Game Tech Manager)
Killzone 2 (2009)   (WWS Tools, Technology and Services Group)
Uncharted 2: Among Thieves (2009)   (Tools Engineers)
MLB 08: The Show (2008)   (Engineers)
PAIN (2007)   (Engineer, Tools Team )
Whacked! (2002)   (PROGRAMMING)
Myst III: Exile (2001)   (Technology Programmers)
Star Trek: Hidden Evil (1999)   (Senior Programmer/CTO)
Milo (1996)   (Programming)


Milo (1996)   (Graphics)


Milo (1996)   (Voice)


MLB The Show 17 (2017)   (Senior Manager SW Engineering)
PlayStation VR Worlds (2016)   (Senior Manager SW Engineering)
Uncharted 4: A Thief's End (2016)   (Senior Manager SW Engineering, Game Tech Team)
The Order: 1886 (2015)   (Sr. Manager SW Engineering)
Until Dawn (2015)   (Senior Manager SW Engineering, Game Tech)
inFAMOUS: Second Son (2014)   (Sr. Manager SW Engineering)
LittleBigPlanet 3 (2014)   (Manager SW Engineering, Game Tech Team & DTE)
Beyond: Two Souls (2013)   (Game Technology, Senior Manager)
Gran Turismo 6 (2013)   (Senior Manager, Software Engineering)
Killzone: Mercenary (2013)   (Senior Manager)
Resogun (2013)   (Senior Manager)
PlayStation All-Stars Battle Royale (2012)   (Manager)
Killzone 3 (2011)   (Tools & Technology Group)
SOCOM 4: U.S. Navy SEALs (2011)   (Game Tech Team)
Uncharted 3: Drake's Deception (2011)   (Online Technology Group - Game Tech Team Manager)
Uncharted: Golden Abyss (2011)   (Manager, Game Tech Team)
MAG (2010)   (Tools Team Engineers)
NBA (2005)   (Animation Library)


The Journeyman Project 3: Legacy of Time (1998)   (Presto Studios)


Beyond: Two Souls (2013)   (DTE Team, Senior Manager)

Developer Biography

There is no biography on file for this developer.