How much time do you spend in each single session when you play games?

Greg Brown

Game Credits

Production

Black Dahlia (1998)   (Game Producers)
 

Design

Time of Defiance (2002)   (Originally conceived by)
Black Dahlia (1998)   (Design Team)
Ripper (1996)   (Design)
 

Programming/Engineering

Black Dahlia (1998)   (Game Engine/Lead Programmer)
JetFighter: Full Burn (1998)   (Programming)
Ripper (1996)   (Lead Programmer)
Hell: A Cyberpunk Thriller (1994)   (Programming)
 

Art/Graphics

Time of Defiance (2002)   (Graphic Design)
 

Audio

ToeJam & Earl III: Mission to Earth (2002)   (Player Character Voices)
Hell: A Cyberpunk Thriller (1994)   (The Hell Cast)
 

Quality Assurance

Creatures Village (2001)   (QA Testers at Creature Labs)
 

Creative Services

Hell: A Cyberpunk Thriller (1994)   (Manual)
 

Support

Millennia: Altered Destinies (1995)   (Additional Support)
 


Developer Biography

There is no biography on file for this developer.