Richard Kriegler

Moby ID: 40099

Biography edit · view history

Richard joined the Infinity Ward team as Art Director in November 2004. After graduating with an MFA from Cranbrook Academy of Art, Richard taught design for 12 years at Pasadena Art Center. He was Art Director for three years at Santa Barbara Studios. While there, Richard did most of the concepting work for Star Trek: Insurrection as well as 98 matte paintings for the film. Other film credits include Spiderman, Contact, What Dreams May Come, Spy Kids, Ghost of Mars, Vertical Limit, and Starship Troopers. Most recently Richard was Art Director at EA Games for three years, directing and producing all art assets for such game titles as Command & Conquer: Generals, Zero Hour, and The Battle For Middle-Earth.

Credited on 45 games

Displaying most recent · View all

Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Call of Duty: Infinite Warfare (2016, PlayStation 4) Additional Development Support
Call of Duty: Ghosts (2013, Xbox 360) Designed and Developed by Infinity Ward, Neversoft and Raven Software
Call of Duty: MW3 (2011, Xbox 360) Designed and Developed by Infinity Ward and Sledgehammer Games
Call of Duty: Modern Warfare 2 (2009, Windows) Art Director
Call of Duty 4: Modern Warfare (2007, Windows) Art Director
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Art Director
Call of Duty 2 (2005, Xbox 360) Art Lead
Call of Duty 2 (Collector's Edition) (2005, Windows) Art Director
The Lord of the Rings: The Battle for Middle-earth (2004, Windows) Senior Artist, Concept and Matte Painting
Command & Conquer: Generals - Zero:Hour (2003, Windows) Additional Art
Command & Conquer: Generals (2003, Windows) Art Director
007: Nightfire (2002, Windows) Additional Concept and Storyboard Artists
007: Nightfire (2002, Xbox) Concept Artists
K9.5 4: The Tail-Wag Tour (1999, PlayStation) Quality Assurance Testers
Faire Games: Language Arts (1998, PlayStation) Quality Assurance Testers
The Secret of Googol 8: Googol Gulch - General Store • Math Arcade (1998, PlayStation) Quality Assurance Testers
Faire Games: Mathematics (1998, PlayStation) Quality Assurance Testers
The Quaddle Family Mysteries 2: The Case of the Scarce Scarab - Garden (1998, PlayStation) Quality Assurance Testers

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: