Current MobyGoal: Help us reach 250 documented ZX81 Games

Robert Mobbs

Game Credits

Design

Starsiege (1999)   (Mission Programmer)
 

Programming/Engineering

Kinect Star Wars (2012)   (Software Developers)
Resistance: Fall of Man (2006)   (Insomniac Games)
The Warriors (2005)   (Programming)
Wrath Unleashed (2004)   (Technology)
Indiana Jones and the Emperor's Tomb (2003)   (Lead Programmer)
Buffy the Vampire Slayer (2002)   (Technology)
Disney's Atlantis: The Lost Empire - Search f... (2001)   (Lead Programmer)
Delta Force: Land Warrior (2000)   (NovaWorld Programming and Support)
Tachyon: The Fringe (2000)   (NovaWorld Programming)
Armored Fist 3 (1999)   (Novaworld and Voice-Over-Net Programming)
F-22 Lightning 3 (1999)   (NovaWorld and Voice-Over-Net Programming)
Starsiege (1999)   (Software Engineer)
Starsiege: Tribes (1998)   (Software Engineer)
 

Audio

Starsiege (1999)   (Other Voice Talent)
 

Thanks

Ratchet & Clank: All 4 One (2011)   (Special Thanks)
Resistance 3 (2011)   (Special Thanks)
 

Other

Ratchet & Clank Future: A Crack in Time (2009)   (Insomniac Games Inc.)
Ratchet & Clank Future: Quest for Booty (2008)   (Insomniac Games Inc.)
Resistance 2 (2008)   (Insomniac Games)
Ratchet & Clank Future: Tools of Destruction (2007)   (Created And Developed By)
The Warriors (2005)   (Rockstar Toronto)
 


Developer Biography

Received Bachelor of Science degree in Computer Science and Physics from Seattle University in 1997.

Worked for two years as a Senior Programmer in the Microsoft Technical Education Group. Since then has worked in the roles of Senior Tech Engineer, Senior Gameplay Programmer, and Lead Programmer at Dynamix, Novalogic, Zombie Games, Collective Studios, Rockstar, and Insomniac Games.

Most recent completed project: 'The Warriors' for PS2 and Xbox.

Career includes three 'Game of the Year Award'-winning titles and numerous financial and critical successes.

Last updated: Mar 12, 2006