How much time do you spend in each single session when you play games?

Jason Walker

Game Credits

Business

LEGO Star Wars: The Video Game (2005)   (Head of Mastering & Compatibility)
 

Production

Who Wants to Be a Millionaire: Junior (2001)   (MC Co-ordinator)
 

Video/Cinematics

Project IGI: I'm Going In (2000)   (M/C Co-ordinator)
 

Audio

Championship Manager Quiz (2001)   (MC Co-ordinator)
 

Quality Assurance

Shellshock 2: Blood Trails (2009)   (QA Supervisor (Mastering))
Conflict: Denied Ops (2008)   (QA Supervisor (Mastering))
Looney Tunes: Cartoon Conductor (2008)   (QA Supervisor (Mastering))
Top Trumps: Doctor Who (2008)   (QA Supervisor (Mastering))
Championship Manager 2008 (2007)   (QA Supervisor (Mastering))
Lara Croft Tomb Raider: Anniversary (2007)   (QA Supervisor)
Championship Manager 2006 (2006)   (Mastering and Compatibility)
Championship Manager 2007 (2006)   (QA Supervisor (Mastering))
Just Cause (2006)   (QA Supervisor (Mastering))
Lara Croft Tomb Raider: Legend (2006)   (QA Supervisor (Mastering))
Who Wants to Be a Millionaire: Party Edition (2006)   (QA Supervisor (Mastering))
LEGO Star Wars: The Video Game (2005)   (Head of Mastering & Compatibility )
Smart Bomb (2005)   (Head of Mastering / Compatibility)
Hitman: Contracts (2004)   (Head of Mastering/Compatibility)
Shellshock: Nam '67 (2004)   (Head Mastering / Compatibility)
Thief: Deadly Shadows (2004)   (Head of Mastering / Compatibility)
Backyard Wrestling: Don't Try This at Home (2003)   (Mastering and Compatibility Coordinator)
Deus Ex: Invisible War (2003)   (Mastering / Compatibility)
Legacy of Kain: Defiance (2003)   (Head of Mastering/Compatibility)
Republic: The Revolution (2003)   (Head of Mastering/Compatibility)
Whiplash (2003)   (Head of Mastering)
Hitman 2: Silent Assassin (2002)   (MC Coordinator)
The Legacy of Kain Series: Blood Omen 2 (2002)   (Mastering Coordinator)
Anachronox (2001)   (Compatibility Testing)
Championship Manager: Season 01/02 (2001)   (MC Co-ordinator)
Commandos 2: Men of Courage (2001)   (MC Coordinator)
Deus Ex: Game of the Year Edition (2001)   (Quality Assurance Eidos Interactive)
Fate of the Dragon (2001)   (Eidos MC Co-ordinator)
Gangsters 2 (2001)   (Mastering)
Legacy of Kain: Soul Reaver 2 (2001)   (Mastering & Compatibility Co-ordinator)
Startopia (2001)   (Silicon Implants and PCBs)
Chicken Run (2000)   (Mastering)
Deus Ex (2000)   (MC Coordinator)
Thief II: The Metal Age (2000)   (Compatibility Testing)
Who Wants to Be a Millionaire (2000)   (Senior Compatibility Co-ordinator)
Who Wants to Be a Millionaire: 2nd Edition (2000)   (Mastering and Compatibility Coordinator)
Abomination (1999)   (UK Testers)
Akuji: The Heartless (1999)   (Eidos UK Quality Assurance)
Braveheart (1999)   (Compatibility)
Championship Manager 3 (1999)   (Eidos Quality Assurance Tester)
F1 World Grand Prix (1999)   (Senior Compatibility Co-Ordinator)
Final Fantasy VIII (1999)   (Eidos Lead Compatibility)
Legacy of Kain: Soul Reaver (1999)   (Eidos UK Quality Assurance)
Official Formula One Racing (1999)   (Quality Control)
Omikron: The Nomad Soul (1999)   (Compatibility Testing)
Revenant (1999)   (Eidos Europe Compaitiblity)
Warzone 2100 (1999)   (Lead Quality Assurance)
Commandos: Behind Enemy Lines (1998)   (Quality Assurance)
Dominion: Storm Over Gift 3 (1998)   (Quality Assurance)
Gangsters: Organized Crime (1998)   (Testers (uncredited))
Michael Owen’s World League Soccer ‘99 (1998)   (Quality Assurance)
Thief: The Dark Project (1998)   (Quality Assurance)
The Unholy War (1998)   (Playtesting - Eidos UK)
World League Soccer '98 (1998)   (Quality Assurance)
Shane Warne Cricket (1996)   (Quality Assurance)
Micro Machines: Turbo Tournament 96 (1995)   (Play Testing by)
Psycho Pinball (1995)   (Playtesting)
Super Skidmarks (1995)   (QA)
Micro Machines 2: Turbo Tournament (1994)   (Testers)
Micro Machines (1991)   (Quality Assurance)
 

Localization

Timeline (2000)   (UK Mastering)
Urban Chaos (1999)   (QA)
 

Marketing

TimeSplitters 2 (2002)   (Marketing Coordinator)
 

Creative Services

Championship Manager 5 (2005)   (Head of Mastering and Compatibility)
Project: Snowblind (2005)   (Head of Mastering & Compatibility)
Who Wants to Be a Millionaire (2000)   (MC Co-ordinator)
Pandemonium! (1996)   (Mastering & Compatibility Coordinator)
Shane Warne Cricket (1996)   (Copywriting)
Tomb Raider (1996)   (Mastering & Compatibility Coordinator)
 

Technology

Murdered: Soul Suspect (2014)   (Mastering Manager)
 

Support

Thief (2014)   (Mastering Manager)
Deus Ex: Human Revolution - Director's Cut (2013)   (Mastering Manager)
Tomb Raider (2013)   (Mastering Manager)
Heroes of Ruin (2012)   (Mastering Manager)
Hitman: Absolution (2012)   (Mastering Manager)
Sleeping Dogs (2012)   (Mastering Manager)
Deus Ex: Human Revolution (2011)   (Mastering Manager)
Deus Ex: Human Revolution (Augmented Edition) (2011)   (Mastering Manager)
Deus Ex: Human Revolution - The Missing Link (2011)   (Mastering Manager)
The Tomb Raider Trilogy (2011)   (Mastering Manager)
Just Cause 2 (2010)   (Mastering Manager)
Kane & Lynch 2: Dog Days (2010)   (Mastering Manager)
Lara Croft and the Guardian of Light (2010)   (Mastering Manager)
Batman: Arkham Asylum (2009)   (Mastering Manager)
Battlestations: Pacific (2009)   (Mastering Manager)
Mini Ninjas (2009)   (Mastering Manager)
Age of Conan: Hyborian Adventures (2008)   (QA Supervisor (Mastering))
Conflict: Denied Ops (2008)   (QA Supervisor (Mastering))
Soul Bubbles (2008)   (QA Supervisor (Mastering))
Tomb Raider: Underworld (2008)   (Mastering Supervisor)
Top Trumps: Doctor Who (2008)   (Mastering Supervisor)
Battlestations: Midway (2007)   (Mastering Supervisor)
Championship Manager 2007 (2007)   (QA Supervisor (Mastering))
Chili Con Carnage (2007)   (Mastering Supervisor)
Kane & Lynch: Dead Men (2007)   (QA Supervisor Mastering)
Ninja Gaiden Sigma (2007)   (Mastering Supervisor)
Bionicle Heroes (2006)   (Mastering Supervisor)
Bionicle Heroes (2006)   (Mastering Supervisor)
Commandos: Strike Force (2006)   (Head of Mastering & Compatibility)
Hitman: Blood Money (2006)   (QA Supervisor - Mastering)
Just Cause (2006)   (QA Supervisor (Mastering))
Lara Croft Tomb Raider: Legend (2006)   (QA Supervisor (Mastering))
Lara Croft Tomb Raider: Legend (2006)   (QA Supervisor (Mastering))
Lara Croft Tomb Raider: Legend (2006)   (QA Supervisor (Mastering))
Prism: Light the Way (2006)   (Mastering Supervisor)
Reservoir Dogs (2006)   (Mastering Supervisor)
Rogue Trooper (2006)   (QA Supervisor - Mastering (uncredited))
LEGO Star Wars: The Video Game (2005)   (Mastering Supervisor)
Crash 'N' Burn (2004)   (Head of Mastering)
Backyard Wrestling: Don't Try This at Home (2003)   (Head of Mastering & Compatibility)
Championship Manager 4 (2003)   (Head of Mastering)
Championship Manager: Season 03/04 (2003)   (Head of Mastering)
Commandos 3: Destination Berlin (2003)   (Head of Mastering)
Deus Ex: Invisible War (2003)   (Mastering/Compatibility)
Praetorians (2003)   (Head of Mastering)
Championship Manager: Season 02/03 (2002)   (Head of Mastering)
EOE: Eve of Extinction (2002)   (M/C Co-ordinator)
Hitman 2: Silent Assassin (2002)   (Mastering/Compatibility Co-ordinator)
The Legacy of Kain Series: Blood Omen 2 (2002)   (MC Co-ordinator)
Salt Lake 2002 (2002)   (Eidos UK Mastering Compatibility Coordinator)
Swingerz Golf (2002)   (Mastering & Compatibility Co-ordinator)
TimeSplitters 2 (2002)   (Head of Mastering)
Virtual Resort: Spring Break (2002)   (MC Co-ordinator)
Way of the Samurai (2002)   (Mastering & Compatibility)
World War II: Panzer Claws (2002)   (Mastering and Compatibility)
Championship Manager Quiz (2001)   (MC Co-ordinator)
Legaia 2: Duel Saga (2001)   (Head of Mastering)
Mad Dash Racing (2001)   (MC Co-ordinator)
Mad Maestro! (2001)   (MC Co-ordinator)
Mister Mosquito (2001)   (MC Co-ordinator)
Popstar Maker (2001)   (Mastering)
Wave Rally (2001)   (MC Coordinator)
John Romero's Daikatana (2000)   (Eidos UK Mastering / Compatibility)
Sydney 2000 (2000)   (Mastering Co-ordinator)
Walt Disney World Quest Magical Racing Tour (2000)   (UK Mastering)
Sword of the Berserk: Guts' Rage (1999)   (Eidos General Support)
Final Fantasy VII (1997)   (Mastering Manager)
 

Thanks

300: March to Glory (2007)   (Special Thanks)
Championship Manager 2006 (2006)   (CM Community Moderators)
Championship Manager 5 (2005)   (CM Community Moderators)
Legacy of Kain: Defiance (2003)   (Special Thanks)
Virtual Resort: Spring Break (2002)   (Special Thanks)
Popstar Maker (2001)   (Special Thanks To)
Championship Manager: Season 99/00 (1999)   (Special Thanks To)
Legacy of Kain: Soul Reaver (1999)   (Special Thanks)
Micro Machines (1991)   (at Codemasters)
 

Other

Thief (2014)   (Mastering Manager)
Tomb Raider (2013)   (Mastering Manager)
StarCraft II: Wings of Liberty (2010)   (Manager)
TNA iMPACT! Cross the Line (2010)   (Director of Licensing)
TNA iMPACT! (2008)   (Director of Licensing)
Championship Manager 5 (2005)   (Head of Mastering)
LEGO Star Wars: The Video Game (2005)   (Head of Mastering and Compatibility)
The Italian Job (2003)   (Head of Mastering)
Lara Croft Tomb Raider: The Angel of Darkness (2003)   (Head of Mastering)
Fear Effect 2: Retro Helix (2001)   (Mastering Co-ordinator)
Championship Manager: Season 00/01 (2000)   (Mastering/Compat Co-ordinator UK )
Chicken Run (2000)   (MC Supervisor)
Disney's 102 Dalmatians: Puppies to the Rescue (2000)   (Eidos UK Mastering)
Hitman: Codename 47 (2000)   (Mastering/Compat Co-ordinator UK)
Resident Evil: Survivor (2000)   (Eidos UK Mastering)
Sydney 2000 (2000)   (Mastering Co-ordinator)
TimeSplitters (2000)   (Mastering Technician)
Commandos: Beyond the Call of Duty (1999)   (Eidos UK Compatibility)
Cutthroats: Terror on the High Seas (1999)   (Eidos Credits)
Urban Chaos (1999)   (Eidos UK Mastering)
Warzone 2100 (1999)   (Quality Assurance)
Dragon Warrior Monsters (1998)   (Mastering)
Ian Livingstone's Deathtrap Dungeon (1998)   (Playtesting UK)
Final Fantasy VII (1997)   (Quality Assurance (Europe))
Jonah Lomu Rugby (1997)   (Quality Assurance (Name in Secret team))
Micro Machines 2: Turbo Tournament (1994)   (Undetermined)
 


Developer Biography

I started way back in 1994.. i rang up the games company list that was printed in a games mag.. went alphabetical like. Got the usual `Yes, give us ya details` and never heard from em again. Got to `Codemasters` and had a game of theirs.. so picked a name from the manual.. and rang up.. spoke with Stewart Regan. He invited me to come down on the Thursday, and I did.. I worked on Micro Machines, got paid in cash at end of each day..

I thought this rocks.. quit college and started working as a contract tester.. worked there for near on 4 years in total.. eventually getting a full time job, and rising up from simple tester to pretty much test manager (although never had title) I then moved into IT, but soon left to further my career..

Did a bit of IT contract work to pass the time.. money was good.. When I got the interview at Eidos I thought `cool` got offered job pretty much straight away.. accepted it, that was in April of 1998... Been there ever since.. moved up from Senior Lead tester role to create my own ickle niche in the office with the `compatibility dept`. In October 2000, I became Head of Mastering and Compatibility.. So effectively i work on EVERY title that Eidos produce.

Last updated: Apr 17, 2004