Satoshi Fujishima

Also Known As

  • Pac Fujishima

Game Credits

Production

Godzilla (1985)   (Produced by)
 

Design

Puzzle Star Sweep (1998)   (Puzzle Design)
Chōshin Heiki Zeroigar (1997)   (Game Part Assistant Planner (ゲーム部補企画))
Keeper (1994)   (Game Design)
Disk Station #0 (1988)   (Editor)
Golvellius: Valley of Doom (1987)   (Original story)
Guardic (1986)   (Game design)
Gulkave (1986)   (Game Design)
C-So! (1985)   (Designer)
Swing (1985)   (Game design by)
 

Programming/Engineering

Puzzle Star Sweep (1998)   (Programmer)
Chōshin Heiki Zeroigar (1997)   (Program (プログラム))
Tonari no Princess Rolfee (1997)   (Program (プログラム))
Gourmet Sentai: Bara Yarou (1995)   (Program Director)
Keeper (1994)   (Program)
X-Kaliber 2097 (1994)   (Main Program)
Golvellius: Valley of Doom (1987)   (Program)
Guardic (1986)   (Program)
Gulkave (1986)   (Program)
Final Justice (1985)   (Programmed by)
 

Art/Graphics

Disk Station #0 (1988)   (System Program)
Golvellius: Valley of Doom (1987)   (Graphic design)
Guardic (1986)   (Character design)
Gulkave (1986)   (Character design)
Swing (1985)   (Characters by)
 

Audio

Gourmet Sentai: Bara Yarou (1995)   (Sound Director)
Gulkave (1986)   (Sound Compose)
 

Thanks

Zanac X Zanac (2001)   (Special Thanks)
Makeruna! Makendō 2 (1995)   (Special Thanks)
Thexder (1986)   (Special thanks)
 


Developer Biography

Satoshi "Pac" Fujishima (藤島聡) was an early alumni of the famous development house Compile in the '80s, a jack-of-all-trades creating program, art, and sound for a variety of titles. In 1994 he established his own development studio, Fupac, which he still runs today.

Last updated: Dec 27, 2009