Satoshi Fujishima

Also Known As

  • Pac Fujishima

Game Credits


Godzilla (1985)   (Produced by)


Puzzle Star Sweep (1998)   (Puzzle Design)
Chōshin Heiki Zeroigar (1997)   (Game Part Assistant Planner (ゲーム部補企画))
Keeper (1994)   (Game Design)
Disk Station #0 (1988)   (Editor)
Golvellius: Valley of Doom (1987)   (Original story)
Guardic (1986)   (Game design)
Gulkave (1986)   (Game Design)
C-So! (1985)   (Designer)
Swing (1985)   (Game design by)


Puzzle Star Sweep (1998)   (Programmer)
Chōshin Heiki Zeroigar (1997)   (Program (プログラム))
Tonari no Princess Rolfee (1997)   (Program (プログラム))
Gourmet Sentai: Bara Yarou (1995)   (Program Director)
Keeper (1994)   (Program)
X-Kaliber 2097 (1994)   (Main Program)
Golvellius: Valley of Doom (1987)   (Program)
Guardic (1986)   (Program)
Gulkave (1986)   (Program)
Final Justice (1985)   (Programmed by)


Disk Station #0 (1988)   (System Program)
Golvellius: Valley of Doom (1987)   (Graphic design)
Guardic (1986)   (Character design)
Gulkave (1986)   (Character design)
Swing (1985)   (Characters by)


Gourmet Sentai: Bara Yarou (1995)   (Sound Director)
Gulkave (1986)   (Sound Compose)


Zanac X Zanac (2001)   (Special Thanks)
Makeruna! Makendō 2 (1995)   (Special Thanks)
Thexder (1986)   (Special thanks)

Developer Biography

Satoshi "Pac" Fujishima (藤島聡) was an early alumni of the famous development house Compile in the '80s, a jack-of-all-trades creating program, art, and sound for a variety of titles. In 1994 he established his own development studio, Fupac, which he still runs today.

Last updated: Dec 27, 2009