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Satoshi Fujishima

Also Known As

  • Pac Fujishima

Game Credits

Production

Godzilla (1985)   (Produced by)
 

Design

Chōshin Heiki Zeroigar (1997)   (Game Part Assistant Planner (ゲーム部補企画))
Puzzle Star Sweep (1997)   (Puzzle Design)
Keeper (1993)   (Puzzle Design)
Disk Station #0 (1988)   (Editor)
Golvellius: Valley of Doom (1988)   (Game design)
Guardic (1986)   (Game design)
Gulkave (1986)   (Game design)
C-So! (1985)   (Designer)
Swing (1985)   (Game design by)
 

Programming/Engineering

Chōshin Heiki Zeroigar (1997)   (Program (プログラム))
Puzzle Star Sweep (1997)   (Programmer)
Tonari no Princess Rolfee (1997)   (Scenario Coding (シナリオコーディング))
Gourmet Sentai: Bara Yarou (1995)   (Program Director)
X-Kaliber 2097 (1994)   (Main Program)
Keeper (1993)   (Program)
Golvellius: Valley of Doom (1988)   (Program)
Guardic (1986)   (Program)
Gulkave (1986)   (Program)
Final Justice (1985)   (Programmed by)
 

Art/Graphics

Disk Station #0 (1988)   (System Program)
Golvellius: Valley of Doom (1988)   (Graphic design)
Guardic (1986)   (Character design)
Gulkave (1986)   (Character design)
Swing (1985)   (Characters by)
 

Audio

Gourmet Sentai: Bara Yarou (1995)   (Voices)
Gulkave (1986)   (Sound compose)
 

Thanks

Zanac X Zanac (2001)   (Special Thanks)
Makeruna! Makendō 2 (1995)   (Special Thanks)
Thexder (1985)   (Special thanks)
 


Developer Biography

Satoshi "Pac" Fujishima (藤島聡) was an early alumni of the famous development house Compile in the '80s, a jack-of-all-trades creating program, art, and sound for a variety of titles. In 1994 he established his own development studio, Fupac, which he still runs today.

Last updated: Dec 27, 2009