|Tom Clancy's Splinter Cell: Blacklist (2013)||(Sound Designers)|
|James Cameron's Avatar: The Game (2009)||(HUGESound Music Team)|
|Littlest Pet Shop: City Friends (2009)||(Additional Sound Design)|
|Marvel Super Hero Squad (2009)||(Additional Score Programming)|
|Littlest Pet Shop (2008)||(Additional Music)|
|Littlest Pet Shop: Garden (2008)||(Additional Music)|
A sound designer for film and television since the early 90s, Richie has also written music for, produced, engineered and played on many albums for several successful Latin American pop and rock bands since the late 80s. Yes, he had really long hair at the time.
He was born in Costa Rica and moved to North America in 1999. Since then, he has worked on films with composers like Hans Zimmer, Ramin Djawadi and Klaus Badelt, and has provided his services to sound and music companies like Machine Head, Media Ventures, Gray Matter and Shoreline Studios in Los Angeles; and Sound Dogs, Bluesound, Crunch Recording, Kitchen Sync and Bullet Digital in Toronto.
In the last 16 years, Richie has been involved with projects for DreamWorks, Lucasfilms, Dimension Films, Sony Pictures, HBO, VH1, FOX Sports, Sony Music, BMG, EA, THQ, Harmonix and many more of the biggest companies in the entertainment industry. His work can be heard on many commercially-released CDs, feature films, documentaries, video games and over 30 television series for the U.S. and Canada.
In January of 2007 Richie founded his own audio company, Satellites Sound Post Inc., and a year later he started his transition into the video games industry. He has since composed music and/or designed sounds for projects like EA's "Littlest Pet Shop", "Littlest Pet Shop Friends", "Littlest Pet Shop for iPhone", "Nerf N-Strike", "Nerf 2: N-Strike Elite", and THQ/Marvel's "Marvel Super Hero Squad". He also recently finished work on Ubisoft's "James Cameron's AVATAR: The Game" and is currently writing music for another upcoming game from EA.
Last updated: Jan 14, 2010