|Assassin's Creed: Syndicate (2015)||(Team Lead Audio)|
|Assassin's Creed: Unity (2014)||(Team Lead Audio Toronto)|
|Tom Clancy's Splinter Cell: Blacklist (2013)||(Sound Designers)|
|James Cameron's Avatar: The Game (2009)||(HUGESound Music Team)|
|Littlest Pet Shop: City Friends (2009)||(Additional Sound Design)|
|Marvel Super Hero Squad (2009)||(Additional Score Programming)|
|Nerf N-Strike Elite (2009)||(Additional Sound Design)|
|Littlest Pet Shop (2008)||(Additional Audio)|
|Littlest Pet Shop: Garden (2008)||(Additional Audio)|
A music composer and sound designer since 1994, Richie Nieto has worked on films, TV shows, records and video games for companies like Ubisoft, Electronic Arts, THQ, Harmonix, Sony Music, BMG, Warner/Chapell, Dimension Films, DreamWorks, HBO, Cinemax, FOX Sports, MTV, VH1, the SyFy channel and many others.
He started his career in games in 2007, working on several Hasbro titles for EA Salt Lake, and he is currently an Audio Lead at Ubisoft Toronto, with credits on games like Splinter Cell Blacklist, Assassin's Creed Unity and Assassin's Creed Syndicate.
He has also been a published author and a speaker at GDC 2014, GDC 2011, the Music Faculty at York University and the Harris Institute in Toronto, and he is the creator and organizer of the Toronto Game Audio Thing networking events.
Last updated: Jan 22, 2016