Also Known As
- Tim Train
|Age of Empires III: The Asian Dynasties (2007)||(Production)|
|Rise of Nations: Rise of Legends (2006)||(Executive Producer)|
|Rise of Nations: Gold Edition (2004)||(Executive Producer)|
|Rise of Nations: Thrones & Patriots (2004)||(Executive Producer)|
|Rise of Nations (2003)||(Production)|
|Sid Meier's Alien Crossfire (1999)||(Producer)|
|Sid Meier's Alpha Centauri (1999)||(Producer)|
|Command H.Q. (1992)||(Project Coordination)|
|Sid Meier's Alien Crossfire (1999)||(Design)|
|Sid Meier's Alpha Centauri (1999)||(Design)|
|Sid Meier's Alpha Centauri (1999)||(Programming)|
|Magic: The Gathering (1997)||(Multimedia Tutorial)|
|Civilization II (Multiplayer Gold Edition) (1999)||(Multimedia)|
|Sid Meier's Civilization II (1996)||(Wonders of the World Movies)|
|Magic: The Gathering (1997)||(Tutorial: Actors)|
|Dragonsphere (1994)||(Q.A. Management)|
|BloodNet (1993)||(Quality Assurance)|
|Command H.Q. (1992)||(Quality Assurance)|
|F-15 Strike Eagle III (1992)||(Quality Assurance)|
|Gunship 2000: Philippine Islands & Antarctica... (1992)||(Quality Assurance)|
|Sea Rogue (1992)||(Quality Assurance)|
|Gunship 2000 (1991)||(Quality Assurance)|
|Sid Meier's Civilization (1991)||(Quality Assurance Manager)|
|Sid Meier's Gettysburg! (1997)||(Support)|
|Kingdoms of Amalur: Reckoning (2012)||(Additional Thanks)|
As President and COO, Tim Train heads up the internal development of Big Huge Games. With fifteen years of leadership and team experience on numerous landmark PC titles, Tim brings a broad range of administrative skills and product knowledge to the company. He has worked in every genre of computer games, and has the proven ability to organize and motivate a team, while keeping within project budgets and scheduling commitments.
Tim's career in computer games began at Microprose in 1991, as a team member on the original Sid Meier's Civilization. During his time at Microprose he worked in virtually every genre of computer games in various capacities. In 1994, Tim started the Multimedia Group at Microprose, and designed or implemented a wide variety of multimedia content for several games.
In 1996, Tim joined Brian Reynolds and Sid Meier at Firaxis Games, where he authored the multimedia content for Sid Meier's Gettysburg. Next, he was Producer and Co-designer for 1999's critical and commercial hit, Sid Meier's Alpha Centauri. In his final project for Firaxis, Tim designed and produced the Alien Crossfire expansion pack for Alpha Centauri.
In 2000, Tim joined Brian Reynolds, David Inscore, and Jason Coleman as founding partners in Big Huge Games. Tim served as Executive Producer on BHG's first hit, 2003's Rise of Nations, and also designed the "Conquer the World" single-player campaign game. He was also Executive Producer for 2006's Rise of Legends
Tim holds a bachelor's in International Studies with a minor in Psychology from Johns Hopkins University.
Last updated: Jul 22, 2006