What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Forrest Soderlind

Game Credits

Art/Graphics

Destiny (2014)   (Rigging Technical Artists)
Halo: Reach (2010)   (Riggers)
 

Quality Assurance

MAG (2010)   (Additional Testing)
 


Developer Biography

There is no biography on file for this developer.