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Andreas Tadic

Game Credits

Design

X2: No Relief (1996)   (Design)
Alien Breed: Tower Assault (1994)   (Alien Breed Original Concept)
Alien Breed II: The Horror Continues (1993)   (Design)
Project-X (1992)   (Design)
Alien Breed (1991)   (Original Game By)
 

Programming/Engineering

Renegade Ops (2011)   (Lead Programmer)
Just Cause 2 (2010)   (Systems Programmer)
theHunter (2009)   (Programming)
Worms Blast (2002)   (Programmers)
X2: No Relief (1996)   (Lead Code)
Alien Breed: Tower Assault (1994)   (Original Coding)
Alien Breed II: The Horror Continues (1993)   (Coding)
Superfrog (1993)   (Amiga Programming)
Alien Breed: Special Edition 92 (1992)   (Special Edition Coding)
Project-X (1992)   (Programming)
Alien Breed (1991)   (Programmed)
Full Contact (1991)   (Programmed by)
Miami Chase (1990)   (Programming)
 

Thanks

Alien Breed 2: Assault (2010)   (Extra Special Thanks)
Alien Breed 3: Descent (2010)   (Extra Special Thanks to the original 1990-91 production team)
Alien Breed: Evolution - Episode 1 (2009)   (Extra Special Thanks)
Commanders: Attack of the Genos (2008)   (Many thanks to...)
ZenGems (2007)   (Special thanks to everyone who contributed)
Body Blows (1993)   (Extra Special Thanks To)
 


Developer Biography

Andreas Tadic is a Swedish game developer from Malmö, Sweden. He currently lives in Stockholm, Sweden where he is employed by Avalanche Studios as a Lead Programmer.

Andreas was one of developers of "Team 7" who in 1990 approached 17-Bit Software and formed what was then to become "Team 17" - the Amiga studio best known for games such as Alien Bred, Superfrog and Worms. He worked with Team 17 for 12 years before creating his own studio named "Custom Red Software Studios AB" in 2002, which he lead for almost 5 years. In 2007 he became employed by Avalanche Studios as an engine architect. During his six years with Avalanche, Andreas has worked on titles such as Just Cause, Renegade Ops and Mad Max. Since 2010 he has taken on the role as a Lead Programmer.

Last updated: Aug 22, 2013