Damion Schubert

Developer BIO

Damion Schubert has been working with making and designing online games for over 10 years. Damion started working with text MUDs, where he did significant work for CarnageMUD, a game considered by industry experts to be very important in the future development of MUDdom. There, Damion met Raph Koster, who helped Damion get into the pay-for industry years later.

Damion worked with a startup called Archetype Interactive in 1995, working on an early graphical Massively Multiplayer title called Meridian 59. In May of 1996, Archetype was purchased by 3DO, who ended up publishing the title. By the time the title was published in 1996, Damion had taken the role of Lead Designer, a role he would hold through two further mission packs for the game (Revelations and Vale of Sorrows). Damion also did some work on Might and Magic Online, but when that project was cancelled, Damion left the company to work for Origin.

There, Damion worked on Ultima Online (as a member of the Live team) for a very brief period of time. When Origin decided to start a sequel to the game, Damion was moved over to that project, becoming the Lead Designer of it shortly afterwards. Development of that project lasted 3 years, but it was ultimately cancelled.

Damion then joined with several other ex-UO2 people to form a startup called Ninjaneering. While there, Ninjaneering offered contracting services for other games, including Maxis' "Sims Online"and Kalisto's "Highlander Online". Ninjaneering is also working on a project of their own called "Hollyworld", a mass market social MMP set in the movie making world. To day, this does not have a publisher.

Damion has occasionally written articles and spoken at conferences, usually on matters of online game design and video game violence in the media. Damion's personal website can be found at http://www.zenofdesign.com.

Websites


Games Credited
Shadowbane (2003), Ubi Soft Entertainment Software
The Sims: Online (2002), Electronic Arts, Inc.
Meridian 59 (1996), 3DO Company, The
 

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