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Slade Anderson

Game Credits

Business

Las Vegas Tycoon (2003)   (Empire USA)
 

Production

Knightfall: Death and Taxes (2010)   (Senior Producer)
Puzzle Quest 2 (2010)   (Senior Producer)
The Otherside: Realm of Eons (2009)   (Senior Producer)
SkeeBall for Prizes (2006)   (Producer)
Ford Racing 2 (2003)   (Producer)
Boarder Zone (1999)   (Producer)
Test Drive 6 (1999)   (Producers)
Test Drive 5 (1998)   (Producer)
Test Drive 4 (1997)   (Produced By)
Unnecessary Roughness '96 (1995)   (Associate Producer)
 

Design

Tinseltown Dreams: The 50's (2009)   (Original Game Concept)
 

Art/Graphics

Test Drive 5 (1998)   (Photography)
Test Drive 4 (1997)   (Photography)
 

Audio

Jack Nicklaus 4 (1997)   (Voice Talent)
 

Quality Assurance

PO'ed (1995)   (Game Testers)
Unnecessary Roughness '96 (1995)   (Testers)
Battle Isle 2200 (1994)   (Quality Control)
Cyclemania (1994)   (Testers)
Pelé II: World Tournament Soccer (1994)   (Testers)
 

Thanks

Frontline Commando: D-Day (2013)   (Special Thanks)
Pac-Match Party (2010)   (Special Thanks)
Mishap: An Accidental Haunting (2009)   (Special Thanks)
Interpol: The Trail of Dr. Chaos (2007)   (Special Thanks)
 

Other

Mashed: Drive to Survive (2004)   (Empire USA)
Ford Racing 2 (2003)   (Empire USA)
Starsky & Hutch (2003)   (Empire USA)
 


Developer Biography

Slade started in the Video Game Industry in 1993 as technical support manager at Accolade. He worked his way up to producer and was producer/designer on Test Drive 4, Test Drive 5 and Test Drive 6. Slade started the TransWorld brand at Infogrames/Atari after Accolade was bought by Infogrames/Atari. He was with them for eight years.

After Infogrames moved to Santa Monica, Slade took on the roll of executive producer for a small UK developer, Darkblack where he worked on a few titles before Darkblack commited suicide by boarding the good ship Acclaim. Slade then joined Empire Interactive where he oversaw the US launches of Big Mutha Truckers, Ghost Master and Starsky & Hutch. After Empire, Slade joined Tapwave as a producer where he helped launch Madden NFL 2005 and MTX Mototrax. He also worked as release engineer for all titles and helped in the writing of game manuals.

After Tapwave, he signed on as producer at InfoSpace. At InfoSpace he oversaw the production of Water Balloon Drop, Frogger For Prizes, Skeeball For Prizes and a yet to be announced external project. Slade built the art staff from the ground up in the San Mateo studio and was acting art director. He also oversaw the creation of InfoSpace Mobiles viral marketing programs, Tell-a-Friend and Frequent Player Points.

After a short stint at a Limelife, Slade became senior producer at TikGames, LLC. At TikGames Slade designed and produced a few mobile titles, most notably Disney's Pooh's Hunny Trouble and four casual PC titles:

On these titles Slade was the lead designer, producer and writer. Slade also designed a game based on the TV show Amazing Race that never saw fruition due to contract disputes.

After TikGames, Slade became Senior Producer and Head of Production at Namco Networks. Here Slade built up the internal studio. He also found, vetted and managed external developers from all over the world. Notable titles worked on while at Namco were Puzzle Quest 2, Antiques Roadshow, Lost in Time: The Clockwork Tower and Knightfall: Death and Taxes.

Slade joined Tencent America as Director of Game Operations in 2011, building up the US studio, interfacing with the headquarters in China and building a game for Facebook and Mobile.

He is now Senior Producer at Glu Mobile working on free to play mobile games for iOS and Android.

Last updated: Jan 15, 2014