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Alan Barton

Also Known As

  • Alan Banton

Game Credits

Production

SimEarth: The Living Planet (1990)   (Testing)
 

Design

Mary Shelley's Frankenstein (1994)   (Game Design)
Terminator 2: Judgment Day (1993)   (Game design)
 

Programming/Engineering

Mary Shelley's Frankenstein (1994)   (Game Engine Code)
No Escape (1994)   (Programming)
 

Art/Graphics

Terminator 2: Judgment Day (1993)   (Character animation)
 

Quality Assurance

The Crystal Skull (1996)   (QA Manager)
Full Tilt! Pinball (1996)   (Testing Manager)
SimCity 2000: Network Edition (1996)   (QA Supervisor)
SimIsle: Missions in the Rainforest (1995)   (Quality Assurance Management (Maxis))
SimCity 2000 Urban Renewal Kit (1994)   (QA Supervisor)
SimTower: The Vertical Empire (1994)   (Testing Supervisor)
El-Fish (1993)   (QA supervisor)
SimCity 2000 (1993)   (Playtesting)
SimCity: Enhanced CD-ROM (1993)   (Lead Tester)
SimFarm (1993)   (QA Supervisor)
Unnatural Selection (1993)   (Lead tester)
Rome: Pathway to Power (1992)   (Additional QA & Tech Support)
SimLife (1992)   (Quality Assurance)
A-Train Construction Set (1991)   (QA Testing)
SimAnt: The Electronic Ant Colony (1991)   (Quality Assurance)
A-Train (1990)   (Lead Tester)
SimEarth: The Living Planet (1990)   (Quality Assurance)
SimCity (1989)   (QA and Testing)
 

Customer/Technical Support

SimEarth: The Living Planet (1990)   (Maxis QA/Tech Support)
 

Support

SimCity 2000 (1993)   (Support)
 

Thanks

SimGolf (1996)   (Thanks to)
SimTunes (1996)   (Special Thanks)
GunForce (1991)   (Special Thanks to)
 

Other

SimCity 2000 (1993)   (Made sure that Chris never pulled the trigger)
 


Developer Biography

There is no biography on file for this developer.