Also Known As
- Joe Adzima
|Uncharted: Golden Abyss (2011)||(Lead Engineer)|
|Resistance: Retribution (2009)||(Engineering Lead (Single Player))|
|Syphon Filter: Combat Ops (2007)||(Engineers)|
|Syphon Filter: Logan's Shadow (2007)||(Engineering Team)|
|Syphon Filter: Dark Mirror (2006)||(Game Technology Engineering)|
|Midnight Club II (2003)||(Additional Programming)|
|Midnight Club: Street Racing (2000)||(AI Programming)|
|Midtown Madness 2 (2000)||(Vehicle/Pedestrian AI Programmer)|
|Midtown Madness (1999)||(Vehicle & Pedestrian AI)|
There is no biography on file for this developer.
Joe Adzima, taken in 2008
- MMArchive.com Joe Adzima Interview -- Interview with Joe Adzima related to the Midtown Madness series. Completed July 17, 2008.
- AI Madness: Using AI to Bring Open-City Racing to Life -- Article written by Adzima for Gamasutra