Dominic Sieli
Moby ID: 426098
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Dominic Sieli studied digital entertainment and game design at ITT Technical Institute in Tempe Arizona. While he was attending school he secured an internship at CaptiveMotion. CaptiveMotion was a motion capture studio founded by Adam Kraver specializing in high fidelity facial motion capture technology called Embody. While interning at CaptiveMotion Dominic gained knowledge of the motion capture process.
During Dominic's internship, CaptiveMotion was commissioned to capture and process facial performances for Remedy Entertainment's Xbox 360 title Alan Wake. On that project Dominic's duties included processing motion capture data with Embody, calibrating performance capture cameras and applying tracking markers on the actors.
Dominic has remained active in the game development community, in 2013 he formed Exploding Brain Games and developed several solo indie titles including Space Shark and Vector Blade. He developed and published those titles entirely by himself.
Credits
Alan Wake (2012, Windows) | Captivemotion |
Alan Wake (2010, Xbox 360) | Team |
Frequent Collaborators
People- 2 games with Henri Blåfield
- 2 games with Patrick Ginn
- 2 games with Tuomas Korpi
- 2 games with Rick Achberger
- 2 games with Brian Eldredge
- 2 games with Nataska Statham
- 2 games with Nick Morrison
- 2 games with Tia Pernu
- 2 games with Masayuki Suzuki
- 2 games with John Barrett
[ 637 more people ]
Companies
- 2 games with Remedy Entertainment Oyj
- 2 games with Soundelux Design Music Group
- 2 games with Ringtail Studios Ltd.
- 2 games with Perspective Studios, Inc.
- 2 games with Metricminds GmbH & Co KG
- 2 games with Imagination Studios AB
- 2 games with Dynamedion GbR
- 2 games with CaptiveMotion LLC
- 2 games with Xbox Game Studios
- 2 games with Microsoft Corporation
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