What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Greg Chapman

Game Credits

Programming/Engineering

Dead Rising 2 (2010)   (Additional Programming)
Fight Night Round 3 (2006)   (Lead Programmer)
NHL 2005 (2004)   (Additional Programming)
Def Jam: Vendetta (2003)   (Additional Programming )
Medal of Honor: Rising Sun (2003)   (Additional Engineering)
NBA Street Vol. 2 (2003)   (EAGL Rendering and Animation Engine)
NHL 2004 (2003)   (Additional Programming)
FIFA Soccer 2003 (2002)   (EAGL Rendering Engine)
Need for Speed: Hot Pursuit 2 (2002)   (EAGL RENDERING ENGINE)
NHL 2003 (2002)   (EAGL Rendering Engine)
Triple Play 2002 (2002)   (EAGL Rendering Engine Team)
007: Agent Under Fire (2001)   (EAGL Rendering Engine)
NBA Street (2001)   (EAGL Rendering Engine)
Triple Play Baseball (2001)   (EAGL Rendering Engine Team)
Sled Storm (1999)   (EAGL Rendering Engine)
 

Technology

FIFA Soccer 2003 (2002)   (EAGL Rendering Engine)
 

Thanks

007: Agent Under Fire (2001)   (Special Thanks)
 


Developer Biography

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