Greg Chapman

Game Credits

Design

NBA Live 2002 (2001)   (SOFTWARE ENGINEER)
 

Programming/Engineering

Microsoft Jigsaw (2014)   (Senior Developer)
Microsoft Minesweeper (2012)   (Senior Developer)
Microsoft Solitaire Collection (2012)   (Senior Software Test Engineers)
Dead Rising 2 (2010)   (Additional Programming)
The Bigs 2 (2009)   (Lead Rendering Software Engineer)
Fight Night Round 3 (2006)   (Lead Programmer)
NHL 2005 (2004)   (Additional Programming)
Def Jam: Vendetta (2003)   (Additional Programming )
Medal of Honor: Rising Sun (2003)   (Additional Engineering)
NBA Street Vol. 2 (2003)   (EAGL Rendering and Animation Engine)
NHL 2004 (2003)   (Additional Programming)
007: Agent Under Fire (2002)   (EAGL Rendering Engine)
FIFA Soccer 2003 (2002)   (EAGL Rendering Engine)
NBA Street (2002)   (EAGL Rendering Engine)
Need for Speed: Hot Pursuit 2 (2002)   (EAGL RENDERING ENGINE)
NHL 2003 (2002)   (EAGL Rendering Engine)
Sled Storm (2002)   (EAGL Rendering Engine)
Triple Play 2002 (2002)   (EAGL Rendering Engine Team)
Triple Play Baseball (2001)   (EAGL Rendering Engine Team)
 

Technology

FIFA Soccer 07 (2006)   (Technical Director)
FIFA Soccer 2003 (2002)   (EAGL Rendering Engine)
 

Thanks

Quantum Break (2016)   (Microsoft Studios Thanks)
Halo: Spartan Assault (2014)   (Special Thanks)
Microsoft Minesweeper (2012)   (Special Thanks)
007: Agent Under Fire (2002)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.