Tecmo, initially a supplier of cleaning equipment and now best known for Ninja Gaiden and Dead or Alive, was founded on this day in 1967!

Preston Glenn

Game Credits

Design

Titanfall (2014)   (Design)
Call of Duty: Modern Warfare 2 (2009)   (Design & Scripting)
Call of Duty 4: Modern Warfare (2007)   (Design And Scripting)
Call of Duty 2: Game of the Year Edition (2006)   (Level Design)
Call of Duty 2 (2005)   (Level Design & Gameplay Scripting)
Call of Duty 2 (Collector's Edition) (2005)   (Level Design & Gameplay Scripting)
Call of Duty (2003)   (Level Design & Game Play Scripting)
Medal of Honor: Allied Assault (2002)   (Level Design)
Laser Arena (2000)   (Level / Scenario Design)
 

Programming/Engineering

Call of Duty: Modern Warfare 2 (2009)   (Scripting)
Call of Duty 4: Modern Warfare (2007)   (Scripting)
Call of Duty 2: Game of the Year Edition (2006)   (Gameplay Scripting)
Call of Duty 2 (2005)   (Additional Programming)
Call of Duty 2 (Collector's Edition) (2005)   (Additional Engineering)
CIA Operative: Solo Missions (2001)   (Team)
 

Video/Cinematics

Call of Duty 2 (2005)   (Models)
Call of Duty 2 (Collector's Edition) (2005)   (Models)
 

Thanks

Call of Duty: United Offensive (2004)   (Very Special Thanks Infinity Ward)
 

Other

Call of Duty 2: Game of the Year Edition (2006)   (Models)
 


Developer Biography

Preston Glenn has been a level designer at Infinity Ward since January 2002. Previously, he was a level designer on Medal of Honor: Allied Assault and has created levels for many different engines over the years, dating back to the original Doom.

Last updated: Jan 01, 2006