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Alan Harding

Game Credits

Programming/Engineering

Fable III (2010)   (Game Programming)
Fable II (2008)   (Programming)
Fable: The Lost Chapters (2005)   (UI Programmer)
Fable (2004)   (Coders)
Universal Monsters: Monsterville (2002)   (Coders)
Emperor: Battle for Dune (2001)   (IG (Programming Team))
 

Thanks

Broken Sword 5: The Serpent's Curse (2013)   (Broken Sword Gold Member)
 


Developer Biography

I got started in the games industry in July 1999 when I took a year out from university to work as a programmer on "Emperor: Battle For Dune" (then known as Dune 3000) at Intelligent Games in London. I ended up staying rather longer than a year and never went back to university.

I was at IG until 2002 when I left my post as Technical Lead of "The Powerpuff Girls: Gamesville" to join Lionhead Studios, initially working at the Black & White Studios satellite. Eventually I ended up being drafted onto the Fable team where I programmed combat AI for some of the various enemy creatures found throughout the game (balverines and the undead being my personal favourites).

Last updated: Sep 25, 2004