Alan Harding

Game Credits


Fable: Anniversary (2014)   (Original Coders)
Fable III (2010)   (Gameplay Programming)
Fable II (2008)   (Programming)
Fable: The Lost Chapters (2005)   (Coders)
Fable (2004)   (Coders)
Universal Monsters: Monsterville (2002)   (Coders)
Emperor: Battle for Dune (2001)   (IG (Programming Team))


Among the Sleep (2014)   (Our Lovely Backers)
Broken Sword 5: The Serpent's Curse (2013)   (Broken Sword Gold Member)

Developer Biography

I got started in the games industry in July 1999 when I took a year out from university to work as a programmer on "Emperor: Battle For Dune" (then known as Dune 3000) at Intelligent Games in London. I ended up staying rather longer than a year and never went back to university.

I was at IG until 2002 when I left my post as Technical Lead of "The Powerpuff Girls: Gamesville" to join Lionhead Studios, initially working at the Black & White Studios satellite. Eventually I ended up being drafted onto the Fable team where I programmed combat AI for some of the various enemy creatures found throughout the game (balverines and the undead being my personal favourites).

Last updated: Sep 25, 2004