What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Takashi Iizuka

Game Credits

Production

Sonic the Hedgehog 4: Episode II (2012)   (Producer)
Sonic Generations (2011)   (Producer)
Sonic Colors (2010)   (Producer)
Sonic Colors (2010)   (Producer)
Sonic the Hedgehog 4: Episode I (2010)   (Producer)
Mario & Sonic at the Olympic Games (2008)   (General Producers)
NiGHTS into Dreams... (2008)   (Supervisors)
Sonic Chronicles: The Dark Brotherhood (2008)   (Sonic Character Supervisor)
Mario & Sonic at the Olympic Games (2007)   (General Producers)
NiGHTS: Journey of Dreams (2007)   (Director)
Sonic Rivals 2 (2007)   (Project Director)
Shadow the Hedgehog (2005)   (Director)
Sonic Adventure DX (Director's Cut) (2003)   (Director)
 

Design

NiGHTS: Journey of Dreams (2007)   (Lead Game Designer)
Sonic Rivals 2 (2007)   (Concept Design)
Sonic Rivals (2006)   (Project Director)
Shadow the Hedgehog (2005)   (Lead Game Designer)
Sonic Adventure DX (Director's Cut) (2003)   (Field Designers)
Sonic Heroes (2003)   (Director)
Sonic Adventure 2 (2001)   (Field Designers)
Sonic Adventure 2: Battle (2001)   (Field Designers )
Sonic Adventure (1998)   (Character Game Designers)
Sonic Jam (1997)   (Director)
Sonic R (1997)   (Game Design Director)
Christmas NiGHTS into Dreams... (1996)   (Game Designers)
NiGHTS into Dreams... (1996)   (Lead Game Designer)
Sonic 3D Blast (1996)   (Game Concept Design (SOJ))
Sonic & Knuckles (1994)   (Senior Game Designers)
Sonic the Hedgehog 3 (1994)   (Senior Game Designers)
Golden Axe III (1993)   (Planner)
 

Programming/Engineering

Sonic the Hedgehog 3 (1994)   (Senior Programmers)
 

Writers

Sonic Rivals 2 (2007)   (Scenario Writer)
 

Video/Cinematics

Sonic Heroes (2003)   (CG Movie Director)
 

Audio

Sonic Riders: Zero Gravity (2008)   (Recording Coordinators)
Sonic Riders (2006)   (Recording Coordinators)
 

Support

Puyo Puyo Tetris (2014)   (Project Support)
 

Thanks

Puyo Puyo 20th Anniversary (2011)   (Special Thanks)
Sonic CD (2011)   (Special Thanks)
Puyo Puyo 7 (2009)   (Special Thanks)
Sonic and the Black Knight (2009)   (Special Thanks)
SEGA Superstars Tennis (2008)   (Sega Studio USA)
Sonic Unleashed (2008)   (Level Design Special Thanks)
Sonic and the Secret Rings (2007)   (Special Thanks)
Sonic the Hedgehog (2006)   (Special Thanks )
Sonic Gems Collection (2005)   (Special Thanks)
Sonic Mega Collection Plus (2004)   (Special Thanks)
Sonic Mega Collection (2002)   (Special Thanks)
Wizardry: The Return of Werdna - The Fourth Scenario (1987)   (Special thanks to)
 

Other

Sonic & All-Stars Racing Transformed (2012)   (CS2 R&D)
Sonic & SEGA All-Stars Racing (2010)   (CS2 R&D)
Sonic & SEGA All-Stars Racing (2010)   (CS2 R&D)
SEGA Superstars Tennis (2008)   (Sonic Team)
 


Developer Biography

Where Hirokazu Yasuhara left off, Takashi Iizuka picked up. He worked directly under Yasuhara in the design of Sonic 3, and has since taken the reigns of the series.

Sonic Adventure, the 3D rebirth of the little blue hedgehog that started it all, was the product of Iizuka's idea for a Sonic RPG. After the successful completion of that project, Iizuka headed to the US to head Sonic Team USA. Over in San Francisco, he was director, lead game designer and a level designer for Sonic Adventure 2, Sonic Heroes, and Shadow the Hedgehog. He and his team have just finished development of the Wii game NiGHTS: Journey of Dreams. Due to Yuji Naka's departure from Sonic Team, he has taken the additional role of producer for the game.

Last updated: Dec 11, 2007