Chris Miller

Game Credits

Design

Might and Magic IX (2002)   (Level Design)
Legends of Might and Magic (2001)   (Level Designers)
 

Quality Assurance

The Legend of Spyro: Dawn of the Dragon (2008)   (Mastering Lab Supervisors)
Robert Ludlum's The Bourne Conspiracy (2008)   ( Burn Lab Supervisors)
The Spiderwick Chronicles (2008)   (Burn Lab Supervisors)
Crash of the Titans (2007)   (Burn Lab Supervisors)
Crash of the Titans (2007)   (Burn Lab Supervisors)
F.E.A.R.: Perseus Mandate (2007)   (Burn Lab Supervisors)
Geometry Wars: Galaxies (2007)   (Burn Lab - Burn Lab Supervisors)
M.A.C.H.: Modified Air Combat Heroes (2007)   (Burn Lab Supervisors)
TimeShift (2007)   (Quality Assurance)
Caesar IV (2006)   (Burn Lab Supervisors)
Eragon (2006)   (Burn Lab)
Ice Age 2: The Meltdown (2006)   (Personnel)
Lawnmower Racing Mania 2007 (2006)   (QA Test Team)
The Legend of Spyro: A New Beginning (2006)   (Burn Lab Supervisors)
Barbie and the Magic of Pegasus (2005)   (Burn Lab Technician Level 2)
F.E.A.R.: First Encounter Assault Recon (Director&... (2005)   (Configuration Technicians Level 1)
The Incredible Hulk: Ultimate Destruction (2005)   (Configuration Lab)
Predator: Concrete Jungle (2005)   (Configuration Engineers)
Red Ninja: End of Honor (2005)   (Config Lab)
Robots (2005)   (Burn Lab Technicians)
Robots (2005)   (Configuration Lab Personnel)
The Chronicles of Riddick: Escape from Butcher Bay (2004)   (Configuration Engineers)
Fight Club (2004)   (Configuration Engineers)
Men of Valor (2004)   (Configuration Engineers)
Tribes: Vengeance (2004)   (CONFIGURATION ENGINEERS – Tribe Burn Lab)
Contract J.A.C.K. (2003)   (QA Testers)
Delta Force: Black Hawk Down (2003)   (Vivendi Universal QA)
Evil Dead: A Fistful of Boomstick (2003)   (Testers)
The Lord of the Rings: War of the Ring (2003)   (Core Testers)
Big Mutha Truckers (2002)   (QA Testers)
Might and Magic VIII: Day of the Destroyer (2000)   (Quality Assurance)
Might and Magic VII: For Blood and Honor (1999)   (Quality Assurance)
Final Liberation: Warhammer Epic 40,000 (1997)   (External Testers)
 

Creative Services

Half-Life 2 (2004)   (Burnlab Technicians)
 

Technology

Fight Club (2004)   (Configuration Engineers)
 

Administration

Delta Force: Black Hawk Down (2003)   (Personnel)
 

Support

World in Conflict: Soviet Assault (2009)   (Mastering Lab Supervisors)
Assault Heroes 2 (2008)   (Burn Lab Supervisors)
Crash: Mind over Mutant (2008)   (Mastering Lab Supervisors)
The Legend of Spyro: Dawn of the Dragon (2008)   (Mastering Lab Supervisors)
Aliens Vs Predator: Requiem (2007)   (Burn Lab Supervisors)
Crash of the Titans (2007)   (Burn Lab Supervisors)
Crash of the Titans (2007)   (Burn Lab Supervisors)
The Legend of Spyro: The Eternal Night (2007)   (Burn Lab Supervisors)
SWAT: Target Liberty (2007)   (Burn Lab Supervisors)
Switchball (2007)   (Burn Lab Supervisors)
World in Conflict (2007)   (Burn Lab Supervisors)
Eragon (2006)   (Burn Lab Managers)
F.E.A.R.: Extraction Point (2006)   (Burn Lab Supervisors)
Ice Age 2: The Meltdown (2006)   (Burn Lab Technicians)
The Legend of Spyro: A New Beginning (2006)   (Burn Lab Supervisors)
The Legend of Spyro: A New Beginning (2006)   (Burn Lab Supervisors)
Scarface: The World Is Yours (2006)   (Burn Lab Supervisors)
SWAT 4: The Stetchkov Syndicate (2006)   (Burn Lab Staff)
50 Cent: Bulletproof (2005)   (Burn Lab Group)
F.E.A.R.: First Encounter Assault Recon (2005)   (Configuration Technicians Level 1)
The Incredible Hulk: Ultimate Destruction (2005)   (Configuration Technicians)
Spyro: Shadow Legacy (2005)   (CONFIGURATION ENGINEERS)
 

Other

Empire Earth III (2007)   (Manufacturing Supervisor)
Lawnmower Racing Mania 2007 (2006)   (Burn Lab Supervisors)
Crash Twinsanity (2004)   (CONFIGURATION ENGINEERS)
Disney's Aladdin Chess Adventures (2004)   (Burn Lab Technicians)
 


Developer Biography

From 1999-2002, Chris Miller did QA testing and level design at New World Computing where he worked on Legends of Might and Magic, Might and Magic VIII and Might and Magic IX.

From 2002-03, he was a game tester at THQ where he playtested titles for the PC, Xbox, PS2, and GameCube consoles.

Beginning in 2003 until 2008, Miller worked as a supervisor in in the Mastering Lab for Vivendi Games.

Last updated: Mar 13, 2015