Adrian Cheung

Game Credits


Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Menu & Interface)


Dead Rising 4 (2016)   (Lead Software Engineer)
Dead Rising 3: Apocalypse Edition (2014)   (Gameplay Group Lead Software Engineer)
Dead Rising 3 (2013)   (Gameplay Group Lead Software Engineer)
Dead Rising 2 (2010)   (Gameplay Software Engineers)
Dead Rising 2: Case 0 (2010)   (Gameplay & Missions Software Engineers)
The Bigs (2007)   (Engineers)
FIFA Street 2 (2006)   (Programming Team)
FIFA Street (2005)   (Programming Team)
Myst IV: Revelation (2004)   (Menus & Interfaces)


Deus Ex: Breach (2017)   (UI Artists)
Deus Ex: Mankind Divided (2016)   (UI Artist)
James Noir's Hollywood Crimes (2011)   (Hub/UI Artist)
James Cameron's Avatar: The Game (2009)   (Artistic Team)
Assassin's Creed (Director's Cut Edition) (2008)   (Artists)
My Word Coach (2007)   (Concept and Modelling Team)
Surf's Up (2007)   (Additional - Art)
Star Wars: Lethal Alliance (2006)   (Menu and Interface )
Prince of Persia: The Two Thrones (2005)   (Menu and Interface)
Tom Clancy's Rainbow Six 3: Raven Shield (2003)   (Artists)
F1 Racing Championship (2000)   (2D Artists)
Monaco Grand Prix Racing Simulation 2 (1999)   (3D Artists)
Speed Devils (1999)   (2D/3D Art)

Quality Assurance

Surf's Up (2007)   (Additional - Art)


Assassin's Creed IV: Black Flag (2013)   (Thanks)

Developer Biography

There is no biography on file for this developer.