Sean Noonan

Game Credits


Far Cry 4 (2014)   (Level Designers)
Jack B. Nimble (2014)   (Game Designer)
Watch_Dogs (2014)   (Mission Designers)
Kinect Star Wars (2012)   (Level Designer)
Crackdown 2 (2010)   (Designers)
Wheelman (2009)   (Junior Mission Designers)


Far Cry: Primal (2016)   (Special Thanks)

Developer Biography

Sean Noonan started out in the indie scene whilst attending school and college, by contributing to mods such as The Opera for Half-Life in 2001 and Action Unreal Tournament in 2004. Following college he moved into the field of electronics whilst building up a portfolio to get into the games industry and after a brief stint in insurance in 2007, was given a position at Midway as a Mission Designer on Wheelman.

Before the close of Midway in 2009, Sean was hired by Ruffian Games as a Designer on Crackdown 2, later becoming Lead Level Designer on a number of unreleased projects including a cancelled reboot of Streets of Rage.

In 2012, Sean Noonan was hired by Ubisoft Montreal to work on Watch_Dogs and later the Far Cry series.

As of 2015, Noonan works at Foundry 42 as a senior designer, building levels for the single player component of Star Citizen, Squadron 42.

Last updated: Mar 28, 2016