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Mike Marr

Game Credits

Production

Supreme Commander 2 (2010)   (Associate Producers)
 

Design

Supreme Commander 2 (2010)   (Additional Design)
Demigod (2009)   (Lead Designer)
Space Siege (2008)   (Lead Designers)
Supreme Commander: Forged Alliance (2007)   (Lead Tuning and Balance)
Dungeon Siege II: Broken World (2006)   (Designers)
Dungeon Siege: Throne of Agony (2006)   (Design)
 

Programming/Engineering

Panzer General III: Scorched Earth (2000)   (Interface Programming)
Panzer General 3D Assault (1999)   (Additional Programming)
 

Technology

Destiny (2014)   (VP, Technology Research & Development)
Supreme Commander (2007)   (Balance and Tuning)
 


Developer Biography

Mike is currently the Director of Product of Development and owner of Novel, Inc., where he is responsible for creation of new intellectual properties, company direction, culture, and management of the design team. His background includes experience designing real-time strategy and role-playing game titles as well as work as a UI engineer, online technologies consultant and tools programmer.

Mike has many years of professional experience in the gaming industry and in that time have shipped multiple multi-million dollar projects, two as Lead Designer. Several of the games including Supreme Commander: Forged Alliance, where he was the Lead Gameplay Designer, have sold over one million copies.

Last updated: Aug 17, 2012