Olivier Martin

Game Credits


Payback (2004)   (Level Design)


Lara Croft GO (2015)   (Programming)
Rango (2011)   (Game Programmers)
Dante's Inferno (2010)   (Game Programmers)
MySims: SkyHeroes (2010)   (Engineers)
So Blonde: Back to the Island (2010)   (Programming)
Indiana Jones and the Staff of Kings (2009)   (Halogen Team Engineers)
Iron Man (2008)   (Engineers)
Kung Fu Panda: Legendary Warriors (2008)   (Halogen Team Engineers)
So Blonde (2008)   (Lead Programmer)
The Ant Bully (2006)   (Programming)
Happy Feet (2006)   (Additional Programming)
Backyard Football (2002)   (Programmers)
Alone in the Dark: The New Nightmare (2001)   (Next Generation Plateforms Programmer)
Empire of the Ants (2000)   (Programmers)


Assassin's Creed: Brotherhood (2011)   (Concept Artists)
Assassin's Creed: Brotherhood (2010)   (Concept Artists)
Tom Clancy's Splinter Cell: Conviction (2010)   (Transitions & Projected Movies Matte Painting)
Lost: Via Domus - The Video Game (2008)   (Assistant Art Director)
Tom Clancy's Rainbow Six: Vegas (2006)   (Art Director - Multiplayer)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Texture Artist)
Toy Racer (2000)   (Menus design)

Quality Assurance

Iron Man (2008)   (Engineers)


Assassin's Creed III (2012)   (Thanks)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Thanks)
Disney•Pixar Brave (2012)   (Special Thanks)
Assassin's Creed: Revelations (2011)   (Thanks)
Prince of Persia: The Forgotten Sands (2010)   (Special Thanks)


MTX Mototrax (2004)   (Left Field Productions)

Developer Biography

Olivier Martin

He's presently Art Director for Next-gen Videogames His list of credentials includes work in Animation, Video Game and Sculpture He completed a bachelor in Economy and a Diploma of Visual Art at Emile Cohl School ( Lyon, France) specialized in infography/illustration/Animation.

He worked for the full animated feature film "The 3wise men" as a story-board artist/Layoutmen for Animagic Studio (Madrid, Spain), directed by Antonio Navarro He participated in short films and tv series (DEMD production) Then he switched to video games and worked for various titles: Toy Racer(2000,Dreamcast, Sega), Piglet's Big Game ( 2002,PS2 Disney/Doki-Denki), Dragon Hunter(2002,Doki-Denki) (Not released) Moto Racer Graffic (2002, Ps2, Doki-Denki/Delphine-Software)(Not released) Tom Clancy's Rainbow Six Lockdown (2005,Ps2/Xbox Ubisoft) PeterJackson's King Kong (2005, xbox 360, Ubisoft) Tom Clancy's Rainbow Six Vegas (2006, xbox 360, Ubisoft)

In his spare time Olivier enjoys working on personal projects such as sculpture and drawing, for various galeries.

Last updated: Oct 21, 2006