🕹️ New release: Lunar Lander Beyond

Paul Sottosanti

Moby ID: 438820

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Paul got his start in the game industry as an intern at Wizards of the Coast, working initially on the Duelmasters and Neopets trading card games, and then moved on to work directly on five sets for Magic: the Gathering, including as the lead designer on Morningtide. From there he moved into digital games, working on an unreleased real time digital card game, and then an unreleased turn-based multiplayer strategy game called Uncivilized: the Goblin Game. Next came Facebook games; he was the lead designer for a small team that created Dungeons & Dragons: Tiny Adventures, a Facebook app with over 300,000 players that received a lot of praise within the industry.

Eventually he left Wizards and moved to Maxis, where he's currently the systems design lead for a sci-fi action RPG entitled Darkspore. He designed many of the underlying mechanics that drive the game as well as almost all of the heroes, abilities, and enemies that you'll encounter.

Credited on 5 games

Hero-U: Rogue to Redemption (2018, Windows) Gamers
Our Darker Purpose (2014, Windows) Kickstarter Backers
Gasketball (2012, iPad) Thanks
Darkspore (2011, Windows) Design Leads
Magic: The Gathering - Duels of the Planeswalkers (2009, Xbox 360) Special Thanks

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