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Gregory Garcia

Game Credits

Programming/Engineering

Assassin's Creed: Unity (2014)   (Technical Director Ubisoft Annecy)
Assassin's Creed IV: Black Flag (2013)   (Lead Programmer)
Assassin's Creed III (2012)   (Lead Programmer)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Lead Programmer Ubisoft Annecy)
Assassin's Creed: Revelations (2011)   (Lead Programmer Ubisoft Annecy)
Driver: San Francisco (2011)   (Rendering Engineers/Visual Technology)
Far Cry 2 (2008)   (Additional Programming)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Lead 3D Programmer)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Programmers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Programmers)
4 Wheel Thunder (2000)   (Programmers)
 

Art/Graphics

Assassin's Creed: Brotherhood (2010)   (Technical Team Leads)
 

Thanks

Trials Fusion (2014)   (Ubisoft Annecy)
 


Developer Biography

Currently, he is working on GT online in Kalisto Entertainment

Last updated: Oct 23, 2001