Thomas SzirtesDeveloper BIO
Worked at Sega Europe Ltd. from 1995 to 2001, first in Developer Technical Support and later moved more across to Product Development. Whilst there worked on a large variety of projects, including Saturn products - "Sonic 3D Blast" and "Sonic-R", then on Dreamcast produced the Technology Demos, Demo Disk System, Network Libraries (as used in QuakeIII, Toy Racer) and developer SDK's. Later programmed "Planet Ring" on-line title as part of Ring Team, and lastly worked as Technical Manager looking after Sega Europe's transition from hardware platform provider to multiplatform publisher. Left Sega in 2001 to continue work in the industry at Computer Artworks Ltd. in London.
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Games CreditedChampionship Manager 2006 (2006), Eidos Interactive Ltd.
Championship Manager 5 (2005), Eidos Interactive Ltd.
Comix Zone (2002), SEGA Europe Ltd.
Kelly Slater's Pro Surfer (2002), Activision Deutschland GmbH
The Thing (2002), Black Label Games
Daytona USA (2001), SEGA Corporation
Headhunter (2001), SEGA Europe Ltd.
4 Wheel Thunder (2000), Midway Home Entertainment, Inc.
Scud: The Disposable Assassin (1997), SegaSoft, Inc.
Sonic R (1997), SEGA of America, Inc.
Sonic 3D Blast (1996), SEGA of America, Inc.
Brian the Lion Starring In: Rumble in the Jungle (1994), Psygnosis Limited