Adam Myhill

Developer BIO

Adam Myhill, Sr. works for Pandemic Studios Brisbane as a Sr. Technical artist, with a focus as Interactive Director of Photography. He has a deep passion for lighting, shaders, and real-time camera systems. He previously worked at EA Canada for 10 years as an Art Director and CG Supervisor shipping over 21 games like NBA Street, SSX, James Bond 007, NBA Live and Need for Speed.

Before gaming Adam worked as a commercial fashion, product and portrait photographer. In his spare time he builds robots which make ‘art'.

He can be reached at adam~at~robotbreeder~dot~com

Websites


Games Credited
NBA Street V3 (2005), Electronic Arts, Inc.
SSX on Tour (2005), Electronic Arts, Inc.
NBA Street Vol. 2 (2003), Electronic Arts, Inc.
NBA Street (2002), Electronic Arts, Inc.
007: Racing (2000), Electronic Arts, Inc.
SSX (2000), Electronic Arts, Inc.
NBA Live 2000 (1999), Electronic Arts, Inc.
NBA Live 99 (1998), Electronic Arts, Inc.
Need for Speed III: Hot Pursuit (1998), Electronic Arts, Inc.
NBA Live 98 (1997), Electronic Arts, Inc.
Need for Speed II (1997), Electronic Arts, Inc.
NBA Live 97 (1996), Electronic Arts, Inc.
The Need for Speed: Special Edition (1996), Electronic Arts, Inc.
 

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