Chris Robinson

Developer BIO

Mr. Robinson has been in the interactive entertainment industry for upwards of 6 years. He was first employed as a General Artist and Game Designer at Nonstop Entertainment. Mr. Robinson later went to Surreal Software where he served as a Character Artist, Environmental Artist and Lead Artist on various titles including; Gunslinger, Drakan II and Lord of the Rings, The Fellowship of the Ring. Mr. Robinson graduated from The Art Institute of Seattle in 1999 with a degree in Computer Animation. He is currently a character artist at inXile entertainment.

Source: inXile entertainment company homepage

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Games Credited
World of Warcraft: Wrath of the Lich King (2008), Blizzard Entertainment Europe
World of Warcraft: The Burning Crusade (2007), Blizzard Entertainment Inc.
Fable: The Lost Chapters (2005), Microsoft Games Studios
The Bard's Tale (2004), Vivendi Universal Games, Inc.
Fable (2004), Microsoft Games Studios
Age of Mythology: The Titans (2003), Microsoft Games Studios
Age of Mythology (2002), Microsoft Games Studios
Drakan: The Ancients' Gates (2002), Sony Computer Entertainment America, Inc.
The Lord of the Rings: The Fellowship of the Ring (2002), Black Label Games
MechAssault (2002), Microsoft Games Studios
Tony Hawk's Pro Skater 3 (2001), Activision Publishing, Inc.
Close Combat III: The Russian Front (1999), Microsoft Corporation
The Forgotten: It Begins (1999), DreamCatcher Interactive Inc.
Urban Assault (1998), Microsoft Corporation
 

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