Philippe Marseille

Game Credits


Assassin's Creed: Syndicate (2015)   (Solution Architects)


Assassin's Creed: Unity - Dead Kings (2015)   (Solution Architects)
Assassin's Creed: Unity (2014)   (Solution Architects)


Trials Fusion (2014)   (Tools Programmers)
Assassin's Creed IV: Black Flag (2013)   (BI Programmers)
Far Cry 3: Blood Dragon (2013)   (BI Programmers)
The Mighty Quest for Epic Loot (2013)   (BI Programmers)
Tom Clancy's Splinter Cell: Blacklist (2013)   (BI Programming)
Assassin's Creed III (2012)   (BI Programmers)
Assassin's Creed III: Liberation (2012)   (BI Programmer)
Assassin's Creed: Revelations - The Lost Archive (2012)   (BI Programmers)
Far Cry 3 (2012)   (BI Programmers)
Assassin's Creed: Revelations (2011)   (BI Programmers)
Prince of Persia: The Forgotten Sands (2010)   (Programmers)

Quality Assurance

Assassin's Creed: Brotherhood (2011)   (Database Administrator)
Assassin's Creed: Brotherhood (2010)   (Database Administrator)


Watch_Dogs 2 (2016)   (Technical Architects)
Assassin's Creed: Syndicate (2015)   (Solution Architects)
Tom Clancy's Rainbow Six: Siege (2015)   (Solution Architects)
Assassin's Creed: Rogue (2014)   (Solution Architects)
Far Cry 4 (2014)   (Solution Architects)
Driver: San Francisco (2011)   (IT - Production - BI Developer)


Far Cry: Primal (2016)   (Solution Architects)

Developer Biography

There is no biography on file for this developer.