|Wing Commander: Prophecy (1997)||(Interactive Voice Talent)|
|Wing Commander: Prophecy (Deluxe) (1997)||(Interactive Voice Talent)|
|Super Swing Golf (2006)||(TECMO INC)|
|Devil's Third (2015)||(Our Enduring Friends, Reminding Us to Play Hard and Work Hard...)|
|Ninja Gaiden II (2008)||(Special Thanks)|
|Monster Rancher 4 (2003)||(Special Thanks to)|
|Tokobot Plus: Mysteries of the Karakuri (2006)||(Tecmo Inc. Staff)|
|Fatal Frame III: The Tormented (2005)||(TECMO Inc Staff)|
|Trapt (2005)||(Tecmo Inc Staff)|
|Fatal Frame II: Crimson Butterfly - Director'... (2004)||(Tecmo Inc Staff)|
|Gallop Racer 2004 (2004)||(Tecmo Inc. Staff)|
John O'Connell founded knight’s path in October of 2010 to provide strategy and business development expertise for companies looking to employ gaming related content and context. knight’s path also provides customized consultation, negotiation and business development services for developers, publishers and select partners bringing innovative products, services and solutions to market.
O'Connell founded knight's path based on his experience developing the gaming practice for Davie Brown Entertainment in Los Angeles, an agency of The Marketing Arm owned by Omnicom. As Director of Gaming, John led clients’ strategies and programs. O’Connell was recruited to Davie Brown in 2006 to manage the AT&T blueroom gaming platform. John's expertise quickly became a catalyst for agency growth within DBE and TMA at large. He successfully expanded the gaming discipline from an endeavor on behalf of AT&T into a practice with a roster servicing multiple Fortune 500 brands as well as high-profile gaming partners, including Activision, Cisco, Doritos, Duracell, GameStop, Gillette, Harley-Davidson, Hewlett-Packard, and Nintendo of America.
As Associate Producer of Localization at Tecmo aka 'before selling out' O'Connell brought to market Tecmo Bowl and Ninja Gaiden, establishing Tecmo’s mobile game business in North America. John also played an integral role in the company’s localization of Xbox, Wii, and PlayStation franchises, including Ninja Gaiden, Dead or Alive, Tokobot, Fatal Frame, Super Swing Golf, Monster Rancher, and the Gallop Racer series. O'Connell brought Dead or Alive to the Championship Gaming Series and World Cyber Games with the help and heart of the vibrant DOA community.
Prior to Tecmo, John worked in product marketing at Nyko, Inc., focused on peripherals for the PC, PlayStation2, PlayStation Portable, GameCube, GameBoy Advance, and Xbox platforms. While at Nyko, John executed partner programs with Rockstar Games, launch programming with Square Enix around Final Fantasy XI and tournament activity with the AGP.
O’Connell earned bachelor’s of science degree, with a dual major in Digital Media Studies / Interface Design and Advertising & Marketing, from Emerson College in Boston, MA.
Last updated: Apr 19, 2011