What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Sam Hagelund

Game Credits

Design

Global Conflicts: Latin America (2008)   (Level Designer)
 

Programming/Engineering

Max: The Curse of Brotherhood (2013)   (Programmers)
 

Art/Graphics

Global Conflicts: Latin America (2008)   (2D Artist)
 


Developer Biography

There is no biography on file for this developer.