Barry SundtDeveloper BIO
Barry Sundt entered the world of game development in January 1995. He began his career with
Sierra On-Line as a texture artist on
Space Quest 6. Barry then worked on
Betrayal in Antara, creating environment art and character designs. He moved on to
King’s Quest 8 where he worked as a character designer, modeler, and 3D animator. Before leaving Sierra On-line, Barry worked as a concept artist on a few unannounced projects.
In March, 2001, he joined
ArenaNet and now holds the position of Art Director.
Source: ArenaNet official company homepage.
Websites
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Games CreditedGuild Wars: Eye of the North (2007), NCsoft Europe Ltd.
Guild Wars: Factions (2006), NCsoft Europe Ltd.
Guild Wars: Nightfall (2006), NCsoft Europe Ltd.
King's Quest: Mask of Eternity (1998), Sierra On-Line, Inc.
Betrayal in Antara (1997), Sierra On-Line, Inc.
Space Quest 6: Roger Wilco in the Spinal Frontier (1995), Sierra On-Line, Inc.