Barry Sundt

Developer BIO

Barry Sundt entered the world of game development in January 1995. He began his career with Sierra On-Line as a texture artist on Space Quest 6. Barry then worked on Betrayal in Antara, creating environment art and character designs. He moved on to King’s Quest 8 where he worked as a character designer, modeler, and 3D animator. Before leaving Sierra On-line, Barry worked as a concept artist on a few unannounced projects.

In March, 2001, he joined ArenaNet and now holds the position of Art Director.

Source: ArenaNet official company homepage.

Websites

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Games Credited
Guild Wars: Eye of the North (2007), NCsoft Europe Ltd.
Guild Wars: Factions (2006), NCsoft Europe Ltd.
Guild Wars: Nightfall (2006), NCsoft Europe Ltd.
King's Quest: Mask of Eternity (1998), Sierra On-Line, Inc.
Betrayal in Antara (1997), Sierra On-Line, Inc.
Space Quest 6: Roger Wilco in the Spinal Frontier (1995), Sierra On-Line, Inc.
 

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