What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Yasuaki Kubo

Game Credits

Business

Dragon Half (1994)   (Management (マネージメント))
 

Production

Dragon Half (1994)   (Producers (プロデュース))
 

Design

Xak III: The Eternal Recurrence (1993)   (Map Edit (マップ エディット))
Xak Precious Package: The Tower of Gazzel (1991)   (Trap & Stage Layout (トラップ&ステージ構成))
Xak II: Rising of the Redmoon (1990)   (Map Edit (マップ・エディット))
 

Art/Graphics

Dragon Half (1994)   (OP/ED Production (オープニング/エンディング演出))
Xak III: The Eternal Recurrence (1993)   (Map Edit (マップ エディット))
Elm Knight (1992)   (Visual Production Assistant (ビジュアル制作 アシスト))
Illusion City - Gen'ei Toshi (1991)   (Graphics (グラフィック))
 


Developer Biography

There is no biography on file for this developer.