New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Jussi Räsänen

Game Credits

Programming/Engineering

Max Payne (2001)   (Programming)
 

Art/Graphics

Max Payne (2001)   (Additional Models)
 

Quality Assurance

Max Payne 2: The Fall of Max Payne (2003)   (Remedy Finland Test Team)
 

Companies

Max Payne 2: The Fall of Max Payne (2003)   (The Global Illumination System is based on the Lumigraph Radiosity technology originally developed in cooperation with Hybrid Graphics Ltd. by)
 


Developer Biography

There is no biography on file for this developer.