How much time do you spend in each single session when you play games?

Martin Kuppe

Game Credits

Design

Building & Co (2008)   (Game Design Manager)
Hotel Giant DS (2008)   (Game Design Director)
Chicago 1930 (2003)   (Game Design)
Robin Hood: The Legend of Sherwood (2002)   (Mission Designer)
Desperados: Wanted Dead or Alive (2001)   (Level Designer)
 

Programming/Engineering

Chicago 1930 (2003)   (Artificial Intelligence)
Robin Hood: The Legend of Sherwood (2002)   (Artificial Intelligence)
Desperados: Wanted Dead or Alive (2001)   (AI engine)
 

Creative Services

Chicago 1930 (2003)   (Dialogs & Manual Text)
 

Thanks

Smoking Guns: Shooting Gallery! (2003)   (Special Thanks)
 


Developer Biography

Martin Kuppe joined Spellbound Studios in 2000 as the artificial intelligence programmer for Desperados. Because of his interest in game design, Doctor Martin became Game Designer for Robin Hood, and then Lead Game Designer for Chicago 1930. He left the company in 2004 to co-found the French game development studio Creative Patterns where he leads the Game Design department and guarantees the playful quality of all products.

Last updated: Jun 24, 2008