|Call of Duty: Black Ops III (2015)||(Senior Game Designers)|
|God of War: Ascension (2013)||(Combat Design)|
|God of War III (2010)||(Combat and Systems Designers)|
|NHL 2003 (2002)||(Scripting Support)|
|Moderngroove: Ministry of Sound Edition (2001)||(Programming)|
Brian started as a co-op engineer at EA Canada and eventually worked his way into design. His design credits include Bully from Rockstar Vancouver and Skate from EA Blackbox. In late 2007, Brian moved to sunny California and joined Sony Santa Monica Studio, where he contributed as a combat designer on God of War 3 for Playstation 3. Brian has truly made West LA his second home. Beside running marathon, shooting BB guns and scuba diving in San Diego, he also works on the next title from Sony Santa Monica Studio.
Last updated: Jul 01, 2011