What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Boris Fornefeld

Game Credits

Design

Port Royale: Gold, Macht und Kanonen - Gold Edition (2003)   (City Design)
 

Programming/Engineering

Sacred 2: Fallen Angel (2008)   (Core Team Additionals)
Tortuga: Two Treasures (2007)   (Programming)
Port Royale 2 (2004)   (Programming)
Patrizier II (Gold Edition) (2002)   (Additional Programming)
Port Royale: Gold, Power and Pirates (2002)   (Programming)
ANSTOSS Action: Die Fußballsimulation (2001)   (3D Engine Programming)
Ballerburg: Castle Siege (2001)   (Lead Programming)
Patrizier II: Aufschwung der Hanse (2001)   (Additional Programming)
ANSTOSS 3: Der Fußballmanager (2000)   (3D / Graphics Programming)
ANSTOSS 2: Der Fußballmanager - Verlänge... (1998)   (Anstoss 2 3D Engine)
ANSTOSS 2 GOLD: Der Fußballmanager (1998)   (3D Engine)
Extreme 500 (1998)   (Network)
ANSTOSS 2: Der Fußballmanager (1997)   (Programming: 3D Engine)
 

Art/Graphics

Darkstar One (2006)   (Graphics)
 

Other

Sacred 2: Fallen Angel (2008)   (Core Team Additional)
 


Developer Biography

There is no biography on file for this developer.