Mark Vittek

Developer BIO

Joined Origin Systems of Austin, Texas in 199. Level designer and scripting programmer for Serpent Isle and Ultima 8 Lead Designer for Crusader No: Remorse and Crusader: No Regret Lead World Builder for Ultima Online 2 (canceled) World Builder for Brute Force - Digital Anvil

Websites

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Games Credited
BlackSite: Area 51 (2007), Midway Home Entertainment, Inc.
Brute Force (2003), Microsoft Games Studios
Crusader: No Regret (1996), ORIGIN Systems, Inc.
Crusader: No Remorse (1995), ORIGIN Systems, Inc.
Ultima VIII: Pagan (1994), ORIGIN Systems, Inc.
Wing Commander / Wing Commander II (Special CD-ROM Edition) (1994), Electronic Arts, Inc.
Ultima VII: Part Two - Serpent Isle (1993), ORIGIN Systems, Inc.
Ultima VII, Part Two: The Silver Seed (1993), Electronic Arts, Inc.
Ultima Underworld: The Stygian Abyss (1992), ORIGIN Systems, Inc.
Ultima VII: The Black Gate (1992), ORIGIN Systems, Inc.
Wing Commander II: Vengeance of the Kilrathi - Special Operations 2 (1992), ORIGIN Systems, Inc.
Ultima: Worlds of Adventure 2: Martian Dreams (1991), ORIGIN Systems, Inc.
Wing Commander II: Vengeance of the Kilrathi (1991), ORIGIN Systems, Inc.
Wing Commander II: Vengeance of the Kilrathi - Special Operations 1 (1991), ORIGIN Systems, Inc.
 

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