Ali Kojori

Developer BIO

Ali Kojori started his career in the entertainment industry in 1994 as an FX animator with Morning Glory Images for ‘The Outer Limits’ television series.

Ali moved to Mainframe Entertainment in 1996 to work as an FX/Character Animator/Lead Animator on shows such as ‘Reboot’, ‘Transformers Beast Wars’, and as Supervising Animator on ‘Shadow Raiders’ (War Planets), and ‘Weirdo’s’. He also taught animation, special effects and Video Games concepts at the British Columbia Institute of Technology, Van Arts, and the Art Institute of Vancouver from 1997 to 2003.

In 1999, Ali moved into the video game industry at Electronic Arts, starting out in research and development on the upcoming PS2 and Xbox game consoles, and switching shortly thereafter to Technical Art Director role for a number of AAA titles including Def Jam: Vendetta (AKI), NBA Street, SSX, SSX Tricky, Triple Play Baseball 2001 and Fight Night 2004 (NuFX Chicago). He also served as Animation Director on FIFA 2003.

In April of 2004, Ali founded NextGen Entertainment, a new game production company. NextGen secured a contract with their first client Ubisoft to complete their Racing/Combat title 187 Ride or Die on which he served as Producer.

Websites

There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.


Games Credited

 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2013, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.

moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS

GameFly Media