How much time do you spend in each single session when you play games?

Ben Potter

Game Credits

Design

Brute Force (2003)   (Design)
NFL QB Club 2001 (2000)   (Design Consultants)
NFL Quarterback Club 2000 (1999)   (Designer)
Wing Commander: Secret Ops (1998)   (Additional Design)
Wing Commander: Prophecy (1997)   (Designers)
Wing Commander IV: The Price of Freedom (1996)   (Design)
Wing Commander III: Heart of the Tiger (1994)   (Mission Design and Implementation)
Strike Commander: Tactical Operations (1993)   (Design)
 

Art/Graphics

Wing Commander III: Heart of the Tiger (1994)   (Realspace Objects)
 

Quality Assurance

Project: Snowblind (2005)   (Testers)
Thief: Deadly Shadows (2004)   (Quality Assurance Team)
Turok: Evolution (2002)   (Austin QA)
Privateer 2: The Darkening (1996)   (Additional Testers (U.S. Product Support))
Wing Commander: Armada (1994)   (Playtesting)
Wing Commander / Wing Commander II (Special CD-ROM... (1994)   (Project Leader Quality Assurance)
Ultima: Runes of Virtue II (1993)   (Quality Assurance)
Ultima Underworld II: Labyrinth of Worlds (1993)   (Quality Assurance)
Ultima VII: Part Two - Serpent Isle (1993)   (Playtesting)
Ultima VII: Part Two - The Silver Seed (1993)   (Playtesters)
Ultima VII: Forge of Virtue (1992)   (Quality Assurance)
Ultima VII: The Black Gate (1992)   (Quality Assurance)
Wing Commander II: Vengeance of the Kilrathi - Spe... (1992)   (Quality Assurance Project Leader)
Ultima: Worlds of Adventure 2 - Martian Dreams (1991)   (Quality Assurance)
Wing Commander II: Vengeance of the Kilrathi (1991)   (Quality Assurance)
Wing Commander II: Vengeance of the Kilrathi - Spe... (1991)   (QA Project Leader)
Wing Commander: The Secret Missions 2 - Crusade (1991)   (Beta Testing)
 


Developer Biography

There is no biography on file for this developer.