How much time do you spend in each single session when you play games?

Todd Hendrix

Game Credits

Programming/Engineering

Heroes of Might and Magic II: Gold ()   (Additional Programming)
Might and Magic VI: The Mandate of Heaven (1998)   (Programming)
Heroes of Might and Magic II: The Succession Wars (1996)   (Additional Programming)
Heroes of Might and Magic (1995)   (Programming)
Might and Magic III: Isles of Terra (1991)   (Additional Programming)
Planet's Edge: The Point of no Return (1991)   (Additional Programming)
 

Audio

Might and Magic Trilogy (1995)   (Sound Programming)
Might and Magic: Clouds of Xeen (1992)   (Sound Programming)
Might and Magic III: Isles of Terra (1991)   (Sound)
Planet's Edge: The Point of no Return (1991)   (Sound)
 


Developer Biography

Not only did I work on MM3 but I did the GUI programming and low level development for MM4, MM5, MM6 & MM7. I worked on Planet's Edge, Heroes, Zephyr, FTA and a host of other products for New World Computing.

In addition, I have programmed for the old Phillips CDI platform and made the world's first 3D arcade pool game "Cool Pool" as well as contributions to Mac OS, Sega Genesis and Nintendo platform games.

But since then, I have slipped off the face of the earth.

[email protected]

Last updated: Jan 24, 2001