New Release: Pillars of Eternity, a new RPG perfect for fans of Baldur's Gate and Icewind Dale!

Simon Pick

Game Credits

Business

Silkworm (1988)   (Project Manager)
 

Production

Judge Dredd (1990)   (Project Management)
Star Control (1990)   (Project)
 

Design

Die Hard Trilogy (1996)   (DH3 Game Design)
The Lawnmower Man (1993)   (Game Design)
Mad Nurse (1986)   (Design)
Daredevil Denis (1984)   (Designed by)
 

Programming/Engineering

Harry Potter and the Deathly Hallows: Part 2 (2011)   (Engineering)
Spare Parts (2011)   (Senior Software Engineers)
Harry Potter and the Deathly Hallows: Part 1 (2010)   (Engineering)
Zubo (2008)   (Lead Game Programmer)
Die Hard Trilogy (1996)   (Lead Programmer)
The Lawnmower Man (1993)   (Programming)
Danny Sullivan's Indy Heat (1991)   (Programming by)
Rodland (1990)   (Programming Music and SFX)
Star Control (1990)   (C64 Code)
NARC (1988)   (Programmer)
Shinobi (1987)   (Programming)
Bounder and Planet Search (1986)   (Planet Search)
Mad Nurse (1986)   (Created by)
Gradius (1985)   (Programming)
Daredevil Denis (1984)   (Written by)
Daredevil Denis (1984)   (Programmed by)
 

Art/Graphics

Daredevil Denis (1984)   (Graphics by)
 

Audio

Danny Sullivan's Indy Heat (1991)   (Music by)
Daredevil Denis (1984)   (Sound by)
 

Thanks

Burnout Legends (2005)   (Special Thanks)
 


Developer Biography

Simon's first game was Dare Devil Denis for the BBC Micro and Commodore 64. He developed several "budget" titles for C64 (Microrhythm, Slimey's Mine, Mad Nurse...) and then did several arcade conversions to C64 (Shinobi, Narc, Nemesis [Gradius in US], Indy Heat) some NES work (Rodland) and then The Lawnmower Man on SNES.

He then developed Die Hard Trilogy for Fox, and following on its success set up PictureHouse Software (Picturehuse.com) and designed and programmed PS game Terracon for SCEE.

Last updated: Jun 30, 2008