Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Paul Collingwood

Game Credits

Design

Alien Trilogy (1996)   (Texture Mappers)
 

Programming/Engineering

Die Hard Trilogy (1996)   (Graphics / 3D Programming)
 

Art/Graphics

Die Hard Trilogy (1996)   (Texture Mapper, Attributing)
 


Developer Biography

There is no biography on file for this developer.