Craig Kerrison

Game Credits


LittleBigPlanet (2008)   (Design molecule)
EyeToy: Play 2 (2004)   (Design Lead)
EyeToy: Groove (2003)   (Design and Sequencing)
EyeToy: Play (2003)   (Design Lead)
Armorines: Project S.W.A.R.M. (1999)   (Design)
Forsaken (1998)   (Level / Scenario Design)

Quality Assurance

The Fantastic Four (1997)   (QA Team)
Bubble Bobble also featuring Rainbow Islands (1996)   (QA Testing)
Bugs Bunny in Double Trouble (1996)   (Testers)
Die Hard Trilogy (1996)   (Quality Control (Probe))
Judge Dredd (1995)   (Q.A. Team)
Primal Rage (1994)   (Testing)

Creative Services

EyeToy: Play 2 (2004)   (Manual Text)
EyeToy: Groove (2003)   (Manual and Packaging Text)


EyeToy: Play 3 (2005)   (Special thanks)

Developer Biography

There is no biography on file for this developer.