Kenneth TaborDeveloper BIO
Ken Tabor is a ten year veteran of the video game industry. While serving in roles including lead programmer, lead designer, and producer, he has shipped six titles on three generations of home consoles. Ken has successfully delivered titles in such diverse genres as character platforming and vehicle action in licensed and original IP works.
Ken has worked within a broad range of the development processes from concept incubation to rapid prototyping to full development. He has supported marketing and PR events by demonstrating at E3 and interviewing with national and international members of the web and print press.
Ken's most recent work was as senior programmer for Battlezone on the PSP published by Atari. In addition, he led the initial effort on re-imagining this classic game for a modern audience pitching the initial game concept, integrating software tools on Sony's first hardware devkits, prototyping game play, building the game's architecture, then pushing final development along with the software, art, and design teams.
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Games CreditedHero's Puzzle Path (2007), KATWorks Games, LLC
BattleZone (2006), Atari, Inc.
Terminator 3: The Redemption (2004), Atari, Inc.
Mission: Impossible - Operation Surma (2003), Atari, Inc.
The Terminator: Dawn of Fate (2002), Infogrames, Inc.
Duck Dodgers (2000), Atari Europe S.A.S.U.
AeroFighters Assault (1997), Video System Co., Ltd.